Jump to content

Michael_Hatch

Members
  • Posts

    1
  • Joined

  • Last visited

Everything posted by Michael_Hatch

  1. Hi all. As a long time gamer and a ex-soldier trained in the use of sustained-fire machine guns, machine gun fire in games is something that I pay a lot of attention to. Getting realistic results from games designed by persons who don't have any knowledge of the theory, practical experience with or history of machine guns is expecting too much. Battlefront has done a wonderful job with so many aspects of CMBN that I'm in awe of what can be accomplished in this day and age. Having said that, I'm sure there are things that could be improved on. I haven't done any testing of MG stuff myself (still just enjoying the game) but things look promising so far. I have faith that if we, the collective users community, can identify and purpose changes, we can hone the game further. Of course, the standard disclaimer is that its a game... Way back in the day (1983ish), while on a Advanced Machine Gunners course, I was given hard copies of the following two articles. Over time I misplaced them but recently found them posted online (you gotta love the internet). For your consideration; Rise, Fall and Re-Birth of the Emma-Gees by Major K.A. Nette, PPCLI (First published in the Canadian Infantry Journal No 8 - Winter 1979) http://regimentalrogue.com/emmagees/emmagees1.htm http://regimentalrogue.com/emmagees/emmagees2.htm Hopefully, this will provide some food for thought. Michael Hatch, Sergeant, retired a looong time ago.
×
×
  • Create New...