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JRCtalk

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  1. OK ... guys... playing the game with spotting tied to difficulty means that the game is more annoying.. not harder 1. if I playing on veteran and a rifle squad sees and enemy unit and then I click on another on my units, say a scout car. Just because the scout car is to far away to see or hear what the rifle squad can does not prevent ME - "the player" the one who is issuing orders every turn to "know" where the enemy is. 2. If even one of my units can see or hear an enemy it should always be marked on my map so that i see the overall tactical situation. 3. Since I can give orders to ANY unit at ANY time in real time play or every turn in turn based play... the idea of making me click on each unit to see what it sees does not add challenge or alter my tactics since I still retain the "GOD MODE" camera abilities to look all over the battle map and make decisions. WHAT it does is make me take extra time and slow down the game... 4 . Please make spotting a separate option so I can play the game against higher level AI without the time consuming BS of clicking on each unit every turn to see what it can see.
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