Comparisons have been made to Close Combat. Can the developers describe how the infantry in TOW2 behave similarly or differently to CC. One thing that is CC did well is to manage the squad as a unit, like you would a tank. Although the micro managing abilities in TOW are nice, it can be somewhat tedious to have to get all the down to the individual infantryman to accomplish tasks that a commander wouldn't normanlly have to do. Such as ammo management, unit cohesion at the squad level, unit reaction to external influences. Most of my experience with the game comes from TOW1, and managing the infantry was a source of frustration for me.
Since the comparison has been made between the two games, then the expectation gets set that the games might be similar, I thought it would be good to address that comparison (emphasis on infantry).
El Gato