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asija

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Posts posted by asija

  1. Ok, It's working, thanks !!

    [GENERAL]

    // r0 = power*splashRadius

    // коэффициент на который надо умножить damage power чтобы получить радиус поражения

    // для вторичных повреждений и для программно сгенерированных

    ;SplashRadius 0.01

    ;FragmentRadius 0.01

    You just need to switch windows non-unicode settings to russian before you use the SFS extractor, aftere the extraction you can switch back.

    now, I'll probably try to use my poor language skill and google translator :)

  2. in files like

    \data\Ai\visibility.ini

    \data\settings\damage.ini

    there are comments

    looking like

    [GENERAL]

    // r0 = power*splashRadius

    // ęîýôôčöčĺíň íŕ ęîňîđűé íŕäî óěíîćčňü damage power ÷ňîáű ďîëó÷čňü đŕäčóń ďîđŕćĺíč˙

    // äë˙ âňîđč÷íűő ďîâđĺćäĺíčé č äë˙ ďđîăđŕěěíî ńăĺíĺđčđîâŕííűő

    ;SplashRadius 0.01

    ;FragmentRadius 0.01

    which I can not read.

    I tried if they are in russian encoding like AZBUKA-ISO-8859-5 and many others, but nothing helps.

    Could you read these comments? Or is enywhere apropriate documentation of damage and/or visibility models probably described in these comments?

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