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asija

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  1. Ok, It's working, thanks !! [GENERAL] // r0 = power*splashRadius // коэффициент на который надо умножить damage power чтобы получить радиус поражения // для вторичных повреждений и для программно сгенерированных ;SplashRadius 0.01 ;FragmentRadius 0.01 You just need to switch windows non-unicode settings to russian before you use the SFS extractor, aftere the extraction you can switch back. now, I'll probably try to use my poor language skill and google translator
  2. Yes, I don't need translation, I'd like to, but I can read in russian a bit (not very well, but better than nothing), however I can't convert it to readable azbuka.
  3. in files like \data\Ai\visibility.ini \data\settings\damage.ini there are comments looking like [GENERAL] // r0 = power*splashRadius // ęîýôôčöčĺíň íŕ ęîňîđűé íŕäî óěíîćčňü damage power ÷ňîáű ďîëó÷čňü đŕäčóń ďîđŕćĺíč˙ // äë˙ âňîđč÷íűő ďîâđĺćäĺíčé č äë˙ ďđîăđŕěěíî ńăĺíĺđčđîâŕííűő ;SplashRadius 0.01 ;FragmentRadius 0.01 which I can not read. I tried if they are in russian encoding like AZBUKA-ISO-8859-5 and many others, but nothing helps. Could you read these comments? Or is enywhere apropriate documentation of damage and/or visibility models probably described in these comments?
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