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jcmil

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Posts posted by jcmil

  1. Hello everybody,

    it sounds nice, that it possible to buy the games in steam. I'm a fan of TOW, but I always missing a wrecker in the whole Game series :(, so I am not certained whether the TOW2 makes me fun.

    Greats,

    Dave

    Try the demos. ToW2 is definitely changed from ToW#1.

    What do you mean by 'wrecker'?

  2. I've added a post to your NVIDIA forum thread - for whatever it's worth!

    Every little bit helps. ;)

    Its been 12 months by my estimate since the 186.xx was superseded & this error introduced - about time it was fixed.

    BTW I'm using 9800 so it's looking pretty generic throughout the range of GPUs. Whole reason I dumped ATI was nvidias UDA, now it's biting me in the a** :rolleyes:

    My other concern here is how are CM:N & future games going to be impacted....?

  3. I want to keep an a nvidia card because of physx. But if nvidia are going to sit on their hands then they need a push.

    It seems to me that if every nvidia using CMSF player added to the thread on their forum the issue would be continuously bumped up the board. Someone ought to take notice.

    How many CMSF players are out there & how many use nvidia? We could surely generate a few hundred posts even if it was just to say 'I have this problem too'

    It would also help to remind them how their stock has dived with a fallen sales forecast.

    Can they really afford to lose hundreds of users over this?

    Can anyone tell me how many people bought CMSF?

    Can that fact get us some leverage?

  4. But it's Nvidia who have broke their drivers with the implementation of the openGL, if BF were to tweak the openGL protocols then it'd probably break it for people with ATI cards.

    In which case 'we' need to lean on nVidia.

    Only question is how best to do that - a petition online? Tactical nuke? I'm open to suggestions... :)

  5. Decided to do a fresh install with 186.91 driver - CMSF back to normal.

    Fooled around with nHancer & got it looking how I wanted then advanced to 258.96 & after multiple attempts haven't found the magic combination which limited the area saturation of flashes. [This did give me an excuse to play for longer than usual tho :) ]

    Obviously there are a lot of combinations & it isn't going to be easy to find the magic formula.

    Could also be related to something else I had had installed I guess.

    Heres hoping for a patch.....

  6. Thanks Bodkin.

    Having seen the whole map light up instead of just the local area it's a surprise nothing has been done about it. By anyone.

    I set up the profile in nHancer about 12 months ago - pre 190.x drivers I think.

    Given the fact that IIRC nVidia tweak the settings of each driver pack (there are a whole bunch of 'unused' settings in there), it should be reductively possible to compare these optimizations before & after 180.xx & then see which ones are in nHancer.

    I think I could roll back my driver install to a stable 197.xx or similar & then retest with nHancer & some profiles. It is of course quite time consuming but if I can see it all interacting again maybe I will recall what I did or near enough to make a difference.

    That said if I could grab a set of 180.xx from somewhere, just don't want to mess up the performance on other games ...

    Have also posted on nVidias site but who knows if they will take notice........:rolleyes:

  7. There will be a high number of permutations......... :(

    What was the last driver that didn't give this map-wide flash effect?

    I'm wondering if it would be possible to compare the hidden settings in the 2 drivers & maybe find the one that has changed ...

    In the event we had version numbers we might be able to convince nVidia to do something with that as start point.

  8. I am now quite mystified.... I went to check the nHancer settings but couldn't open the main dialog, tho the service was still running, presumably along with the settings I had cooked up way back when.

    I decided to reinstall & eventually, as I then discovered the main prog won't launch at all, did a clean install with an earlier version that didn't have issues with the 258.x driver. nHancer had griped it couldn't use the profiles in the new driver but I had OK'd it as the thing still appeared to work using what I had previously set it at.

    Now it won't work... & my streets are full of muzzle flashing effects which weren't there before.

    As the nhancer install allows you to tweak all sorts of things I don't recall exactly what was done.

    I tried this (similiar to what I recall from my original tweaking) via nvcpl but hasn't made any difference to now very obvious flashing:-

    Ansio 8x

    AA gamma - on

    AA mode - enhance

    AA- 8xQ

    AA Trans - Multisampling

    Texture filtering Ansio Sample Opt - on

    Texture filtering negative LOD - Allow

    Threaded Opt. - Auto

    Triple buffering - On

    VSync - use app setting.

    As I did a careful install of the driver (safe mode, driver sweeper; reboot to safe mode, del the Nvidia vga driver folder; reboot & fresh install) I can only assume that something I had tweaked via nHancer had remained until I did my full uninstall & a reg sweep.

    Guessing it must be a registry tweak that was critical but have no way of finding out what combo it was.

    Now I'm annoyed I did that clean install! :(

    BTW this is on an old 9800GT 1gb & x64 OS.

  9. I grabbed the ToW #1 Steam version as a bargain way to do some fighting in White Russia.

    Having not tried the JSH mods past 1.2.x on the original Kalypso copy I had, I was pleasantly surprised to find that JSH 1.3.5 works perfectly on the Steam copy & having never got around to this masterwork - Bulldogs - I decided to give it a try.

    Just finished the 1st battle & everything went along perfectly (Except my performance of course). :D

    Just wanted to say how great it is to see a fan built campaign of this calibre. & I'm very pleased it works with the Steam release!

    Made me wonder if one could import the maps & units into the ToW2 environment. If the mods req'd weren't too great it could be a fast way of generating an improved campaign with the newer software capabilities.

    That said I shall be playing with this for quite a while on ToW#1. Thanks Gnasher. :cool:

  10. I could not find any Close Combat games on Steam, did you mean Command and Conquer?(groan that is not a real wargame and belongs in the arcade game genre)

    If Battle Front et al wanted an absolute hit game they should forget scripting and simply make a 3D version of Close Combat V and then to enhance it even more a random map and campaign generator as well, like in the Steelpanthers game.

    Cheers

    AL

    Cheers

    AL

    I was referring to Command and Conquer as an example of how to ruin a program which has such an important legacy in RTS -not a wargame per se - but important in the development of wargames as software I think (Dune II was a eureka moment in PC games). Take out the core strategy which made it such a success & blitz it with invasive DRM.

    In ref to your 'hit game' suggestion I also mentioned the game like a Close Combat 3d GI Combat Took me a while to recall that name & find that review....! :D - IIRC Atomic games programmers did a 3d version of the first CC & the unwieldy camera pretty much killed it. Did you ever see that? It was quite a while back. Maybe someone needs to do a 'remake' of that with all the necessary fixes & upgrades...

    Now were waaaay off-topic...! :P

  11. I am sure they did their deal and get a percentage of the sale price and are glad to be able to move a little more product and get more market exposure.

    They might even be considering, long term, getting out of the expensive distribution business, and selling their products only through vendors like Steam etc that are specialised, experienced, focused on and good at that side of the business.

    Belorussian campaign is great by the way I am playing it at the moment. Plenty of massed tank action!

    Cheers

    Alan.

    I am looking forward to the extra campaigns once I remember how to play this game! It's a good game on many levels, trigger issues notwithstanding. A little dated compared to the current offerings graphically etc but it's certainly a milestone title in PC wargames for me.

    1C managed to capture the spirit of Russian weather with their work I think. Big factor in those real-life campaigns & helps with player immersion.

    Conceptually this series is a positive take on the classic Close Combat series which I really enjoyed. (Pity the 3rd incarnation had such bad camera control.)

    & as an aside/rant :P

    BFC+steam - I really hope not. I dislike having several 3rd parties involved in me simply wanting to play a game.

    BFCs off-line elicence ensures I don't have to worry about phone lines or vendor servers whenever I click an icon for solo play. (& thats before we get to dubious power supply companies, poor driver support & buggy OS's etc ;):P )

    A flash front-end doesn't (& hasn't) guaranteed performance but it does attract customers. [i wouldn't have used steam if there had been a price-match here.] As it is, I will hazard a small sum on a bargain like this.

    Hopefully a 100% reliance on 3rd party vendors will remain unnecessary for BFCs continued revenue & survival.

    When CM:N appears I hope its the regular BFC setup that I can trust to be flexible & not nonsense like the last C&C became...! ;)

  12. TOW on steam was fully updated a few days ago, it even came with the Lehr Campaign and the Belorussian Campaign, Great value, I am well pleased.

    Cheers

    AL

    Decided to grab ToW #1 (despite having it already) as I think of the price as being for the expansion alone. As you say - good value. Really don't like steam tho. BFC's e-License is far from that bloat-ware. Wonder what will happen to BFCs profit margin with Steam prices tho!!

    Did remind me of the first time I played the Polish campaign & didn't know about the event triggers being so picky.

    I eventually completed a mission with some smoking wrecks & a couple of soldiers left.

    A while later I found that if I had advanced a few more meters I would have got reinforcements.... I'd spent the day trying with only the initial force....:rolleyes::eek:

  13. Sneaksie is just speaking of bringing the Steam release to 1.10.0.81, the 'uber patch', which has been released for quite awhile already. I don't think that there are new issues that will be addressed with the patch (unless there is an issue involving the Steam DRM).

    Thanks for the info.

  14. Seems to be a move by 1C rather than BFC, they are also using Gamersgate.

    I personally do not like Steam at all, but the price of the complete TOW package is very attractive.

    However it doesn't appear to have the mission pack for ToW #1.

    That is a bit of a shame as this would otherwise make a good collection purchase for those without the series.

  15. Whilst I suspect BF.com is not playing the FX markets this question of exchange rates did raise an interesting set of data.

    If ToW2 Kursk is bought from BF direct as a download it costs under £31 at todays rates.

    If bought from gamersgate it will be £34.95.

    The also mentioned [Non-BF product] Ukrainian APK 1943 will cost US$19-99 or £14.95 in sterling

    So it's quite clear you get shafted in the UK wherever/whoever the product is from & moreover BF offers a better deal.

    A quick comparison on other titles yields similar results.

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