I really need more competition. The computer can sometimes be easy, and other times impassable. It would be kind of neat if the DEV TEAM could add a dynamic campaign to make it a whole another simulation. Or lend their engine so it could had become that.
What I seek is actually quite like this game, but I played elite just now, probably still the random pick, but I expected some losses still. Not an all out victory with no casualties, because I could easily take out the army of the opposition.
The points I claim from this game.
-I like to have many tanks, but when the opposition doesn't have any it is easy to just use one tank and kill the rocket propelled grenades etc.
-I like the enemy advancing also given that they had little chance
-I would like to see a replay (people don't care about the actual firetraces, just the hits)
-The enemy's HQ shouldn't be captured that early
-More human opposition
-Last but not least a dynamic campaign with battle replays (dynamic doesn't have to be fancy)
As another point as a programmer, could you somehow not calculate the elevation angles of the bullets from the spots likely to be shot from, while the player's units are advancing to the spot in question. You'd have a little more timeslices there.