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MrGrey

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About MrGrey

  • Birthday 03/31/1982

Converted

  • Location
    Italy
  • Occupation
    live on other people\'s shoulders

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  1. Hello everybody, I found out this small bug while playing online in TCP/IP mode. I usually am the joining player and in every single mission I have played against an opponent, I can't see my tracers at all. I can't see the enemy's tracers too (once they are spotted, of course)... I also donwloaded the latest Nvidia drivers some days ago, but nothing... In offline mode I see tracers normally though. Does any of you noticed this too? Is there a solution? Thank you in advance. Rick Intel Core2Duo 1,86, 2 GB RAM, Nvidia 7900GS, Windows XPsp2 [ March 13, 2008, 11:14 PM: Message edited by: MrGrey ]
  2. Found a (very minimal) bug yesterday, while playing online on a LAN (it works that way). *--- Tracers disappear during online games, it's very hard to see where your units are firing or from where the enemy is firing back. Riccardo
  3. Hi Elmar, I tried to look on my modem' settings, but I really can't understand most of what is written. It's full of acronyms... (?) The weird thing is that all the other games work quite nice. What should I set? Has somebody played a normal multiplayer scenario? Ali-Baba,so I'm not alone in this. My brother and my pings were excellent, something like 50 ms, since we have use the same 3,6 Mega ADSL company... Riccardo
  4. Hi Elmar, thank you for your support. We added that port on the Windows Firewall settings (in the "exceptions" window) , adding the "7023" port either in TCP and in UDP. We also connect to the same ADSL company, our IP address (to which we can't connect to each other unfortunately) are always very similiar. We can't play using our standard IP address, I don't really know why, but we can play using the IPs created by Hamachi. I'm not really a computer expert, so I don't know what else should I do. The "traffic flow" when playing seems really low. As I wrote in the other thread, looks like we're sharing few KBs to each other. I don't know if it's supposed to be that way or viceversa. I really don't know what to do... Rick
  5. Small update: we tried again a small scenario this morning. This time I was the host,while my brother was the one who joined the game. While I could effectively play the battle in real-time , really smooth, my brother had a very laggy experience. If he ordered one of his units to move/fire I could see that immediately on my PC, while he could see that perhaps after 4 or 5 minutes on his pc. It's pratically impossible to play as a Join server it seems. The weird fact is that the game pratically "goes on" in the Hosting PC, the enemy fires , moves etc. , while on the other computer it's the opposite. I found out that the data transfer rate we had during the game varies from 3-to-6 KB per second sent, and to about 8-12 KB received. Is that normal? What could it be? Can anybody help me out? Thanks Rick [ December 21, 2007, 12:06 AM: Message edited by: MrGrey ]
  6. bump... can somebody help me out with the multiplayer? http://www.battlefront.com/discuss/ultimatebb.php?ubb=get_topic;f=70;t=000513 Thank you! Rick
  7. Hi everybody, Well, I've finally purchased and downloaded the game this afternoon, and I've already patched up the game to the latest 1.05. Then, I finally tried to play online (TCP/IP) with my brother, who btw has his PC about 10 meters from mine , and well... it didn't work. That's what happened.We both have ADSL connections, but strangely enough our IP address don't work when we insert them when one of us Join a game. We found the solution using Hamachi. We've been playing various games, from IL-2, Lock on etc, without any problem at all. When we tried to play a game of CM:SF the HOST actually "played" all the battle, while the one who joined was somehow "stucked". If I joined the game I would see the map and my units, but I coulnd't do almost anything: my units didn't move fire etc, while the one who was hosting was actually playing the game! One weird thing: If I (who joined the game) gave the order to one of my tank to move 50 meters ahead, I couldn't see anything, while my brother could normally see my unit moving. We turned off our firewalls, we opened our "7023" port on the firewall setup, but nothing. What do we have to do to play online ? I bought this game especially to be able to do it. Could it be that the game recognize our Hamachi accounts as LAN and NOT like a normal Internet connection, and then we have this connection? I am really not a computer expert so... Please, somebody let me know. Thanks Rick [ December 20, 2007, 02:38 PM: Message edited by: MrGrey ]
  8. Hi everybody, this is my second post ever in this forum. As I wrote in my first post I've been following this game for a while, and I am an "old time" player of all the Combat Mission series. My brother bought and downloaded Shock Force when it came out but I decided te get it only today, (still downloading) after the 1.05 patch came out, as we could finally play online together in real time. Well, as I wrote on the subject of this thread, this is my suggestion. Now, I've seen the game "in action" in my brother's PC and it's really stunning and well made. Everything seems really clever and there is really an attention to details, even minimals. But... The only thing that has bothered me about the game, is the Infantry Command buttons and especially orders. I mean, the only thing that's "missing", in my opinion, is a new key so that I could DECIDE the "posture" that my squads have to assume. It happens that my squad very very often are in a (relatively) safe area, some 5/600 meters from the supposed enemy positions, and yet ALL the men in the squads are prone on the ground... Why, I said.. Another situation: in city fighting, often my squads crawl and are prone on the terrain, when usually in real life you would see these men on their knees. I 've rarely seen soldiers crawling between two houses.. Movements are really strange. Usually , when clearing city blocks,soldiers are not on the ground (not always , I mean). They may be with their knees on the ground, but I really would like to decide that myself. Also, they take longer to attack or assault an enemy position, since they have firstly to stand up, then run , then fire etc etc... Wouldn't be cool to have 3 New hotkeys to select the posture of my squads? Like 1) Standing 2) Knee position 3) Ground position If, for example, I want one of my squad to ALWAYS stay on the ground to cover my other guys, I would like to decide it so. I, for instance, would like another squad to be ready to assault a house when ready. Obviously, when under fire, these men will try to seek cover, but their "standard" posture may be decided by the player. I have also Theatre of War , and in that game this works really well. What do you guys think about this? Cheers Riccardo [ December 20, 2007, 10:21 AM: Message edited by: MrGrey ]
  9. Hello everybody, that's my first post ever in this forum. I've been following this game for a while now, and I have always considered to buy it one day, as soon as the TCP/IP internet mode would be functioning, as I've always wanted to play with my brother online. It really seems it's the right time to buy it now, looking as multiplayer is really working well. Thanks for this post and congrats for the great community this forum has! Riccardo
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