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HARI SELDON

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Posts posted by HARI SELDON

  1. 41 minutes ago, 76mm said:

    Thanks for the suggestion, I will take a look.  At this point not demanding super-realism, although I'm not really a fan of RTS.

    My favorite part of Steel Division 2 is the Army General turn based operational level (battalion level units) battles can be fought in super detail (RTS mode) tactical mode with individual tanks, squads, planes, and artillery pieces OR skip the detailed battles and have the battalion stats determine the outcome of the battle.  Not typical RTS as commanders and leaders lend support to the units and ranged fire is taken into account.  All in all, this game is a pleasant surprise.

    As an old hex and counter wargamer, I asked the developer on the Steam Board to slow down the RTS speed.  I cannot take a click fest.  The developer asked me what speed I would be comfortable playing the game - I asked for .33 of normal speed.  Hope they institute it in the game.  That would make it palatable  to wargamers.

  2. Excuse me for mentioning a non-grognard RTS game BUT,  Steel Division 2 (operation Bagration) is a lot of fun.  It manages to throw enough "semi-realistic" attributes to keep ones interest.  I am enjoying the Army General portion of the solo game.  Passes the time between Combat Mission releases!  

    I'll duck now and prepare to be YELLED AT. 

  3. Hasn't the claim that  Prokhorovka was the largest tank battle in history been documented as false by various modern studies?

    How does Kursk as a whole stack up as the largest tank battle if you include German 9th Army, 4th Pz Army, AD Kempf and the three Soviet fronts?

     

  4. no, it won't ! Sorry, i was away from games because I was very busy with my job! I don't know if i'll have time to release the ToW1 part because the units need to be reworked with 3DS Max, but at least, i'll release these parts (even without new scenarios):

    -Kursk/ Caen

    -Afrika

    I'm still waiting for scenario creators though! At the moment we have only one new battle (by Arzok). Fortunately, i was able to make the Mission Generator working for the Kursk/Caen maps and units.

    Any estimate when any of the new content may be released?

  5. I was like that for a while, then I mentally overcame it, sold it and never looked back. I did keep a copy of all the scenarios. Once in awhile I take one and convert it to CM. So I feel it has not been lost totally in that sence.

    You can give your collection to me in your will, I would not want then to go to waste....

    I keep up my ASL habit in the event of a zombie invasion and I have no electricity to play CM.

  6. What a lie :)

    Just turn around and sell them while you can.

    I played them things for close to 20 years and then I parted with them and had more money in my pocket than I ever spent on them. One of the few great moments in my life when I found I had something worth more than when I bought it new.

    I will never sell my $1,000's of dollars of ASL gear. It is going with me to my grave. I continue to buy everything new and never play it! I guess I need help.

  7. Moet:

    I understand your point. However like most here, I believe the cost of CM-2 is fair and as long as BF provides new content and updates I will continue to purchase them.

    I guess you don't play ASL? When I think of all the ASL products I've purchased (many times multiple versions), CM-2 seems VERY INEXPENSIVE by comparison.

  8. I want to second lemonade's comment. I check this forum twice a week to see if there are any updates on Tartari's project. I think the TOW series has the potential to be the best tactical sandbox for the PC. I appreciate Tartari's dedication to TOW and applaud his efforts.

    I never understood 1C's business model regarding TOW. They treated the series like any other RTS game. They never understood the grog wargame community or market. Of course, they may have decided catering to the grog wargame market is not profitable.

    I never thought TOW received the interest it deserved even from hardcore gamers. We have to be thankfull that people like Tartari devote so much time and effort into keeping the game alive and moving forward.

  9. This looks brilliant, TOW always has had huge potential but failed in the replayability and predictability areas.

    I gave up after TOW2 but may buy TOW3 if this WW2 transformation pack works out. Providing there are full instructions suitable for a non tech head like me because at the moment I would not have a clue as to how it's going to work :)

    Amen Brother! I could never get the extractor to work. Hope there's a simple installer for this when released.

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