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MirabelleBenou

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Posts posted by MirabelleBenou

  1. I just have a little weird things yesterday.

    Playing a solo game in real time.

    I had an activated IED on a road which didn't explode (normal behaviour, the man with the button was killed).

    Then later, I drove a VIED on the same road. When it passed the IED, the VIED explode (no ennemy target near, I double check it with troops).

    After checking that there was really no ennemy troops, I give another try with another VIED but with "normal" speed (the other one was "quick").

    The 2nd VIED explode near the activated IED (which did not explode itself).

    That's sound like the "target command" of the IED "work" for the VIED smile.gif

    [ September 19, 2007, 06:20 AM: Message edited by: MirabelleBenou ]

  2. No flames or rubble.
    Well, sometimes on hit, you'll see flames.

    For the javelin of this training mission, I ask my QG squad to fire the Javelin.

    The other squads prefer to use their machineguns against the bunkers.

    The QG squad only have M4 and Javelin, so they used the Javelin.

    That's why I always give Javelin to all of my QG squads :D Works well :D

  3. 4. In the after action report, there are often soldiers declared as "missing in action". How is it calculated by the game?

    I think that the MIA represent the soldiers that were healed during the battle. If I'm correct, healed soldier give you some points.

    5. Fighting in buildings: Although my men can see the enemy, they do not start shooting immediately

    There is an abstraction here. You see only a single room but imagine that your troops are moving room to room. Even if they "see" ennemy soldier, maybe they cannot fire at them in "real".

    In buildings, what you see is not what they see smile.gif

  4. Hello there !

    I'm playing a PBEM with a friend. The little scenario "armored on top hill" ? I'm not sure of the title.

    The Syrian have 4 BMP-1 and the US 4 Strykers.

    The goal is to take the little farm upside.

    I and he tried to disembark our troops from the BMP and the Strykers but nothing happen.

    I can see the open doors of the Strykers but my guys do nothing.

    I have a savegame for the 2 sides after and before the disembark order if you want.

    PS : Sorry if this problem was already posted !

  5. It's the normal behaviour.

    PBEM work like this :

    1- Player 1 choose the scenario and it's password. Save the file and send it to player 2

    2- Player 2 copy the file in the "ingoing mail" and open it with the "savegame" menu. He choose it's password then save the file and it to player 1

    3- Player 1 copy the file blablablabla. Then you deploy your troups and give the first orders. Send the mail to Player 2

    4- Player 2 do the same.

    5- You see the video of turn 1 and then give your next orders

    6- Player 2 see the same video and then give it's orders

    7- Video turn 2, and next orders

    8- .....

    All is explained in the manual.

    I played a lot of PBEM, so I can tell it's working fine smile.gif

    Juste some bugs sometimes.

    [ August 02, 2007, 12:40 AM: Message edited by: MirabelleBenou ]

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