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Piecekeeper

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  1. Can someone explain how the smart pause works? I can't see anything about it in the instructions. The patch preview seems to indicate it will be a feature of the patch, but the option already seems to be in the game and people are discussing it. When I select smart pause the game pauses when someone is killed, but it doesn't pan to that location.. it just pauses.. are there any other options I'm missing, and what does the patch add to this?

    It doesnt work in RTS mode, only in free mode it seems..

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