Piecekeeper
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Posts
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Posts posted by Piecekeeper
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I hate this refreshing..........eh.....hmm..........and i love it.
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Hope is out for today?
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It will definitely be Monday at the earliest.
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Well...me too....never mind.
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One question....based on how long this module has taken....could we expect "more" from this module compared to the marine module?
(chainsaw: inte bara jag som är uppe sent:))
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ok.....BF on monday then...
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How long before release did they release the manual for the marines? anyone know?
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I would like the icons to flash when a squad is under fire too.
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Im sure ive seen somewhere that the NLAW would be in the game....why is it not?
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Well...theres nothing new there.
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New animations! maybe its wortht the wait then. nice pics.
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The wicked exposions and muzzle effects are by Scipio (mods go by the same name), the NATO vehicles by Gordon Molek, and the terrain is from the Syrope Mod (shameless plug) by yours truly.
Where can you find those explosions? cant find them.
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Anyone know when it will be released?
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Haha no, did not thought about that.
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I thought this was the TOW "2" forum.
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Just got it with 186.18
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.....and what...
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That sounds great!
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of course....thanks.
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After i changed the version file I cant save....got vista 64
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Its a ww2 game based on the CM2 engine...probably out this year.
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Can someone explain how the smart pause works? I can't see anything about it in the instructions. The patch preview seems to indicate it will be a feature of the patch, but the option already seems to be in the game and people are discussing it. When I select smart pause the game pauses when someone is killed, but it doesn't pan to that location.. it just pauses.. are there any other options I'm missing, and what does the patch add to this?
It doesnt work in RTS mode, only in free mode it seems..
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You have to learn it the hard way...or clear them with artillery
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Maybe some more pics or videos are planned?..
British Update Please !
in Combat Mission Shock Force 1
Posted
I think we could really need an update now...why is it taking so long? There must be a reason.