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Redmarkus4

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Everything posted by Redmarkus4

  1. Can't we all just cooperate to build a sensible list of improvements for the developers? If I worked on the ToW product I would have stopped reading the Forum posts days ago...
  2. I'm in the last group Do you know if the developers are reading the Posts at all? Is there a constructive discussion going on about suggested features and changes for the patch? I missed that in all the negative posts... MJ
  3. POE, I didn't buy Distant Guns, but I totally agree with your closing paragraph. ToW definitely takes the realistic wargaming arena forward. Let's hope the community starts pumping out the mods needed to make this game all it can be. MJ
  4. Here's my few thoughts after palying through some of the missions: 1. There's a mix of RTS and turn-based CM-type gameplay here that takes a bit of getting used to: I'm still annoyed by the endless waves of tanks that keep appearing to counter attack each advance. It would be much better if the map moved forward and a new battle started, as in CM. 2. This is a great game (potentially) and very nice to look at, BUT we need a huge patch and some mods from the community: - Waypoints - LOS tools - Better AI - Better Editor plus a map editor - More realistic force mix - Ability to enter buildings - Ability to start entrenched as attacker, rather than just sitting in an open field in full view of the enemy. - Fire and Move battle drills: a standard in WW2 for most armies. - Remove the ability of infantry to occupy abandoned tanks: it just wouldn't happen. Have you ever looked inside a tank that lost half its crew? Believe me, you wouldn't be climbing into that mess. I'm sticking with it and praying it will get better, but I'll be playing CM until then. MJ
  5. PS. Faces of War is by the same developer as TOW if I'm not mistaken. [/QB]
  6. Hi, So, after 3 days and 8 attempts I finally downloaded (to the UK) successfully and installed without any problems. I realise now that I wasn't correctly using the download manager for the first 6 tries, so look out for that. I never had to use one before (didn't know such a thing existed). Battlefront should have built their own and included it as part of an automated download process, TRANSPARENT to us as consumers. However, even the successful attempt took over 9 hours, which is insane in my opinion. Europe takes the blame for many things, but this time I believe we are innocent! Our broadband service isn't that bad. Now, all I need is a massive patch to fix all the other problems listed in this forum (hopefully downloadable this time) along with a long list of decent user mods to turn this into a semi-historical game of the quality of Combat Mission or IL2. (How could the names behind those excellent titles not get this one right first time??? Until those come out, I'll probably only play with this a bit just to learn the game system. A few suggesttions: 1. Add the Line of Fire feature from CMBO etc. 2. Add the hull down indicator and 'seek hull down feature' also from CMBO, CMBB etc. 3. Add the 'shoot and scoot' feature. 4. Add waypoints and the ability to select different predefined actions per waypoint. 5. Add the ability for infantry to ride on tanks. 6. Allow infantry to enter buildings!!! How did that get left out??? 7. Move the commanders from the default rightmost position in each squad to a point just behind the centre. 8. Add the 'Single File' formation so that a squad can advance along a covered route such as a wall or hedgerow. 9. Allow for the designation of a scout to take the point position in each squad and edit the behaviour of said scout so that he sniffs around a bit before the rest of the squad moves. 10. Program the squads to use 'fire and move' with their integral automatic weapon covering the move of the rifle team. We shouldn't have to do this manually. 11. Look at Faces of War (not a game I like overall) but which has a really nice feature whereby each infantry soldier is allocated a genuine covered position every time a move is ordered. 12. Maybe talk to a few actual soldiers before you do any more coding? Not being rude: it would help you greatly. I hope Battlefront has a plan to improve on the way it develops and delivers software to the market. If not, your brand is going to become severly tarnished very quickly... HOWEVER, I do like this game. It has the POTENTIAL to be one of the best WW2 titles so far developed. When I saw the grass flying out from under the tank tracks I said 'Ohhhh yes!' Don't give up and do take our comments as genuine, honest input. Regards, /MJ
  7. This is ridiculous. I've tried to download the game (from the UK) six times without success. I have ADSL and have previously downloaded many games from various sites - never had a problem before. I'm using a download manager but the progress dialogue still tells me its an 8 hour wait. However, each time the download stops at around 300Mb. You guys are going to lose half your global sales because of a dumb distribution setup. Why couldn't you provide this as a download in 5 parts? I'm guessing my ISP (AOL) doesn't want me to use this much capacity. Looks like a good game - I'll have to wait for the DVD I guess. MJ
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