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CharlieMike24

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Posts posted by CharlieMike24

  1. 1 ) Infantry entering and fighting from/within buildings.

    2 ) The mission generator needs to be easier to use. User-generated missions have been thin on the ground with TOW, compared to Combat Mission Shock Force, which has a thriving forum. TOW needs its own Quick Battle Group (.....Mishga, are you there?)

    3 ) Victory and defeat dependent upon objectives and minimum remaining forces, rather than the last man standing. Retreat option would be good too.

    Thank you for asking smile.gif

  2. I've not had any further freezes since I disabled AC97 onboard soundcard through the control panel (I have a Audigy card installed, too). I suspect there are some hardware conflicts that haven't been identified yet.

    Also, try turning off all unneeded background processes - FS Autostart is a program that you can configure to do this.

    Hope this helps....its a great game really!!

  3. I had frequent system freezes with TOW when I first got it and found it next to unplayable. (unable to even Ctl-Alt-Del). They still occasionally happen, but much less often when I've run FSAutostart before running TOW. FSAutostart shuts down non-essential background Window processes, freeing up RAM (and perhaps getting rid of a conflicting process into the bargain). Its freeware, perhaps it will help you?

  4. Sometimes I think that the tagline for the game should be 'Theatre of War: Greatest Defeats of Many Nations - Experience at first hand the terror, desperation and hopelessness of being ordered to attack an entire panzer division with a rubber chicken'.

    Excellent idea!...now do we know the penetration values for a rubber chicken at 500 yards!

    :D

  5. Sneaksie has said that the difficulty settings are due to be adjusted (in the next patch, I think). If so, there may be more choice whether to play a game of "shoot'em up" or sweat over a game of "be shot up"!

  6. I did win once on easy :rolleyes: Repeatedly lost on regular (with various tactics), until I changed the ZIS gunner's skill from regular to novice.

    I found that the most frustrating aspect of TOW has been (what seems to me) the overaccuracy of the AI gunnery. It seems unlikely to me that even experienced gun crews would be able to knock out a tank at extreme ranges with their first (or second) shot.

    I used Dr Jones SFS extractor tool and downgraded the accuracy tables. I find the game much more playable/enjoyable this way.

    Maybe I'm just not cut out to be a soldier! :D

    Anyway, I like your mission - good opportunities to use terrain to advantage.

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