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Cincinatvs

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Posts posted by Cincinatvs

  1. Not exactly

    It's more:

    ObjectChangePosition ( GROUP , "Gr1" , "Point_2" , "Point_3" )

    To give the bearing

    SetGroupFormation ( "Grp1" , LINETANKHUMAN )

    RunCommand ( GROUP , "Gr1" , MOVE , POINT , "Point_21" )

    To give the formation requested

    Delay ( 30000 )

    To let them time to get it

    Then

    RunCommand ( GROUP , "Gr1" , MOVE , POINT , "Point_3" )

    To move to the final destination ..

    But they will break the formation 80m after the move started :rolleyes:

  2. You will know where it is and what it is.

    It's a tool that helps to create mission, it is not a mission generator looking like the CMAK / CMBB one.

    :(

    If you doesn't want to know where the Foe is, you have to use triggers to randomly choose foe's position.

    (But from a list you will have decided previously)

  3. Originally posted by Cincinatvs:

    When a mission is lost in a campaign all the units disappear whatever they were in reserve or in deployement !?

    Can't it keep at least the units in reserve and the surviving ones from deployement for the next go? :confused:

  4. When a mission is lost in a campaign all the units disappear whatever they were in reserve or in deployement !?

    Can't it keep at least the units in reserve and the surviving ones from deployement ? :confused:

  5. Hi

    I installed the patch and excepted I lost my previous campaigns and all saved games :( all seems working, but when I exit from TOW I got two warning messages :

    "Runtime error#3 (Trap)

    please, contact the vendor of this application"

    "Fatal error : crash during termination"

    No problems to launch TOW or retrieving new save game when I run TOW again.

    Rgds

    E.

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