Nick06
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Posts
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Posts posted by Nick06
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No I deleted the old demo before... It's probablly Permission... I'll try to install it in the administraters account... I'll get back to you
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I have just finished downloading the demo again (this time from WorthPlaying) and it still does not work...
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I got it from GamersHell.com and it was 253 megabytes. I'll go ahead and try another server.
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I have just downloaded and installed the new demo. The only problem is that it does not appear to have been installed. I looked into the area in which the demo was supposed to be in and there was nothing. I had previously deleted the old demo so there is no chance the demo was placed over the older demo. I looked into the instalation log and found...
</font><blockquote>code:</font><hr /><pre style="font-size:x-small; font-family: monospace;">s DropTeam/DropTeam.app/Contents/Resources/English.lproj/.
checkdir error: cannot create /Applications/DropTeam
unable to process DropTeam/DropTeam.app/Contents/Resources/English.lproj/</pre>
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I'm gonna hold you up on that Clay.
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I've been waiting for a new demo too. I hope it comes soon but the DT team has a valid excuse for not making one so no complaint from me really
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I think those videos that Imp. grunt were a little overboard. An explosion like that would have to let up debris that could damage another tank
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Ohh I thought you said no map editor back a little while ago when I had started that other topic asking for a map editor...
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WOW... It looks like someone just bought Dropteam and modded it to become that... lol copycats
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Sorry i couldn't get back to very soon but posting on this board isn't a full time job for me...
Anyway, What the Heck? why not make it be able to blow up an ion tower? Okay, maybe TWO of these "BOOM!" devices could blow out an ion tower....Hmmm... If you could blow up an ion tower with it...Oh and maybe BOOM could be an abbreviation for what it is.
Hey, why not give BOOM a camera so that you can find it on the tac display and look around and then with another click, You suddenly realize why they called it BOOM.... The guys on the other-side of the map will look up and say, "Hey it's a mushroom cloud.'
I guess to balance the power of the BOOM it would be two BOOMS to a squad of infantry. The squads will have to have a explosives specialist.
Okay, so what would BOOM stand for or if there is some new name you think of, post it please....
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oh so you have that widget on your dashboard to, Jalinth!
a good map maker could definitely make a good map out of that!!
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Im sorry i could not reply for a while but, I wasn't thinking about an actual skin of a jem hadar just a new infantry unit that could cloak instead of fly ....
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I agree with your first idea there. They are kinda weak
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Well first of all, has anyone here seen Star Trek Deep Space Nine?
THe show is about a war over territory in space with a group of species called the Dominion. Their main fighting species is the
Jem'Hadar. This species has a great advantage on everyone. First they are the most obedient species, they will do anything to please the commander. The reason for their obedience? They are addicted to a drug called Kettrecell White that can only be manufactured by the founders of the dominion. Now forget all those things before this. THIS is their greatest advantage: They can turn invisible for periods of time. If this could be done to the infantry....
Instead of jump-jets cloaks!
http://en.wikipedia.org/wiki/Jem'Hadar
[ September 23, 2006, 07:06 AM: Message edited by: Nick06 ]
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WOOT!
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Okay. Im expecting an update sometime soon then!!!!
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hehhehehe wish i could see what it is...
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Give him a break for heavens sake... lol nice ideas thoughHere are some thoughts:1) Redo the drop window entirely and allow commanders to click and drag multiple units for drops into LZs or deploying areas, rather than one at a time. Show inventories for all assets entirely across the board.
2) When the map is zoomed out completely, remove the names and units and replace just with small unit icons. Use triangles for tracked vehicles, diamonds for wheeled vehicles, squares for infantry for example, but clear out the clutter.
3) Remove names of enemy players completely from the tac map and screen. But still inform players just who killed them in the chat menu for the fun of it, but in reality you probably would have no idea who killed you.
4) Allow commanders to place selected units from the inventory into squads or platoons and be able to number them. Squads or platoons could then be selected by Ctrl-# (for squads 1-9) and then right click to issue orders to the entire squad as a group. Squads could then drop or deploy together. Additionally, waypoints may be then designated by squad.
5) Add range rings for all weapons systems (toggle on/off).
6) There should be an "alert" sound when your base is under attack when you are the defender.
7) New units:
-Heavy Turret with 120mm gun
-Command Bunker (same ability as Mercury but immobile and camoflaged)
-Double barrelled turrets (10mm Ion, 20mm, 76mm)
-Pop-up turrets in urban areas
-Mortar turret (light, medium, heavy)
-Dummy units with anti-matter signatures
-Dragon's teeth and other barriers
-Long range sensor/radar suite
Just some brain storming after another night of on the field of DT world.
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Well thanks hub!!! Ohh if this is secret or something dont tell me but in the first picture there is a spot missing next to that mountain that looks like it was removed on purpose.... What is it!??!!!!
Trouble with New Demo
in DropTeam Tech Support
Posted
Okay it works now... Installed it in the Admin's user...