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Bunyip

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Posts posted by Bunyip

  1. What a pile of FUD, Mud.

    Originally posted by Mud:

    CM:SF wouldn't have to be open unless it incorporated software that had a viral license.

    What's exactly is a viral license? Got any specimens you've been dissecting for us?

    Linux -is- heavily forked, however --

    Bollocks, Linux is not forked, and it's branches are maintained: kernel.org

    resulting in fun-fun compatibility issues and headaches from the multitude of packaging systems;
    Just use a generic scripted install like Dropteam does if supporting a few distros is too much trouble.

    and seems quite likely to have a user base that is disproportionately averse to buying software.
    And you base this conjecture on what?

    Plus, due to the fact that most commercial games aren't available, gamers that use Linux also are fairly likely to dual-boot or use another system.

    So we should just continue as we are? no thanks, that's a dead end, look at the monstrosity that is Vista...

    Adding support for more OSes would also require finding qualified beta-testers who have those platforms.

    "Qualified"? What like somebody that's managed to install it? Yep that'll be a major problem I'm sure.

    You got shares in MS or something?

  2. Originally posted by Stuka:

    I think its cute the way Bungdrip runs around trying to be 'in the gang' except with no real clue as to which clique he should attach.

    "should I be a Goth, or a surfie, or a stoner, or a geek, or a jock? Oh I'm sooo confused, I just wanna BELONG"

    I should attach to a clique? ah that's where I've been going wrong all these years, fancy thinking for myself, finding my own way, learning the lessons, what a waste of time.

    You can keep your labels, I'm just to here to enjoy myself, not prop up a fragile ego.

  3. OK numskull so highlighting it in red is going to achieve what? Try all caps next time, maybe that will work. Sheesh.

    For those uneventful turns maybe an "ASAP" option. ie it runs faster than real-time, as fast as the CPU can manage.

    Would it be possible to change from RT to WeGo mid campaign? A designer could recommend the small engadgments be played RT, the big, WeGo.

  4. (We're way way off topic now but it was a bogus topic to start with so he'll live.)

    Originally posted by Achim:

    Some peoples love the editor "VI", but i realy love my "open office".

    Vi rocks, it's fast to use (once you know it) and powerful and for maintaining remote *nix servers OO is never going to hold a patch. However if some numbnut has sent me a word doc vi is about as much use as a crayon.

    The point? the right tool for the job is what's needed and classic RTS controls aren't going to cut it here. CM:SF has made some major changes over CMAK, and there are few tweaks needed to get it running smooth.

  5. Originally posted by CupOHemlock:

    </font><blockquote>quote:</font><hr /> quote:

    Lameley lampooned by BunnyIP

    --------------------------------------------------------------------------------

    Originally posted by CupOHemlock:

    blah...blah...blah

    COH

    --------------------------------------------------------------------------------

    welcome to the cesspool fellow SSN

    On the contrary good bunny sir. I have been around quite a while longer than you have and even though I may not post very often I am not in, but rather look down into the cesspool as time permits. If I have a full bladder and a moment to concentrate I may also micturate into the odiferous mire and upon those clawing their way out.

    How dare you reduce my declamatory gem to mere "Blah"!!

    I challenge YOU sir and I will even take the Syrians!

    COH </font>

  6. These wall abstractions have been giving me grief of a different kind.

    The situation is wanting to breach with direct fire weaponry. As the wall is terrain you can't aim at it, only at an 8x8's on "this" side, most of the rounds land short. Can't aim past the wall because sight is blocked...

    Eventually stray shots will take out a couple of panels but in spite of gap that sure look wide enough the vehicles try to go around.

    Is there a breaching technique?

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