I agree with much that you posted. I have no issue with the power of each individual weapon. I love the way hovercraft handle myself. I had 30 kills to 1 lost hurricane in a game yesterday. Once you learn to handle the machine, its great. Especially the ability to hit x and drop down out of los or lock the brakes and camp from a distance. I love the ability to go full blast over the map and hit x to slide to a stop while dropping a shot on a target at the same time. There were a few yells from me doing that.
The only concerns I did have was the driving of some of wheeled vehicles, seemed to have some issues there, I don’t think it is game mechanics as much as some bug's that need working out. Example: I was driving a one of the paladins and lost driving function on flat ground with no hits, was strange. Another time I was in a Thor and got stuck in a bomb crater. I do believe that in real life it would take a lot to stick a tank. It should be able to go in about any hole and come out unless damage to navigation system.
All in All, DT is an unusual game. That makes it a fun game. I play some pay to play games, such as MMO's and found myself playing Drop Team all weekend instead. I can't wait for the full release, I think it will be a hit just based on the playtime I had over the weekend.
Listen to suggestions, fix the bugs but don't change so much that it becomes another mindless zerg game.
[ March 20, 2006, 09:00 AM: Message edited by: Draykor ]