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Stndrtnfhr

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Everything posted by Stndrtnfhr

  1. Sailor Malan, Thanks for the feedback. I am a NG to Combat mission and did not see the earlier posts. Unfortunately my computer skills only allow me to be a mod user, not maker. At least not yet anyway. Thanks again. S/F Stndrtnfhr
  2. Hunter, This addition to CMBB looks great, you all are doing superb work, keep it up. I have three issues that bothered me playing CMBB. One of them, was not being able to gain experience or earn medals for units. CMC has taken care of that one. Thanks alot. The second issue is minor, and it refers to the German voice files. When playing with SS units the German voices refer to them in their Wehrmacht rank equivalent, not the SS rank. For example "Jawohl Herr Hauptman" instead of "Jawohl Hauptsturmfueher". Is this something that can be addressed. If not, I understand, as I said it is a minor issue. The third issue is a major one from my perspective. It involves the first round hit probabilities for armored crews. While playing as the Germans I have routinely had Elite and Crack crews miss three consecutive shots at the same tank at ranges of 300m or less. This is unacceptable to me. In combat they would never live long enough to reach crack or elite designations, or even veteran for that matter. In combat he who shots first usually wins, but not if you miss three times! My recommendation is tht veteran crews hit 75% of the time on the first shot at ranges of 400m and less, 80% for crack and 85% for elite. The second shot should be at 90/95/95 and the third at 100%. I know, I know, there are intagibles like crew fatigue, intervening terrain and target visibility/speed. That is why I also think that Russian AFV crews should be one level lower than the Germans due to number of crewman and fighting compartment layout. This is just MHO since I do not know how the game models first round hit probabilities. Please let me know what you think. You all are doing great work here and I am looking forward for CMC's release. S/F Stndrtnfhr
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