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Yardstick

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Posts posted by Yardstick

  1. You've got quite a mouth considering that you were wrong and way off from the outset. You might do well to follow Jon's advice and reflect on how you come across.

    Meanwhile, it might not be a bad thing if this thread was locked if nothing more useful is forthcoming.

    Michael

    Dude, I clearly stated that I made a mistake and misinterpreted the OP's intent. I am under no obligation to explain myself to you, and at this point, I honestly could careless about what you think. If you really have an ax to grind, by all means, pm me. Meanwhile, it might not be a bad thing if you take a break from derailing the thread.

  2. Yes ... especially when you act with out thinking, or considering all the information readily available to you. You made that mistake twice yesterday. You may want to use today to do a bit of reflective learning.

    Jesus, get off your high horse already, guy. If you really feel the need to continue with your crap, take it to pm. In the mean time, I am going to continue to have my own opinion, if you don't like it you can go pound sand.

  3. You must be an S6 type. Are you a COMSEC manager or something? HUUUAH

    You can look my Squadron's name up on google. Its has nothing to do with SOI.

    Yeah, about that, apparently I jumped the gun and misunderstood the op's intent. Like I said, my bad. I'm an 11B with a fondness of radios, s#!t happens.

  4. Not my brothers, guy.

    Honestly, I think "bad people" is a wholly appropriate moniker for some of the "people" I have encountered in Iraq. What is your aversion to that phrase? Would you prefer something more vulgar?

    You need to get a clue, dude. Islamic extremist are not above using women and children as shields.

  5. Someone else on another board summed this event up pretty well:

    Fog of War.

    We apologize for killing your reporters embedded with bad people. We're sorry for killing bad people's kids too. Maybe they should have been better parents.

    When you try to get some good photos of hell, sometimes you get burned.

    Now, I think that sums it up nicely but, the way I see it is: It's WAR. Whether you like it or not people are going to die, some good, some bad, some trapped in the middle. I have a really hard time buying the good Samaritan bit. Based on my experience, Iraqis tend to run around with blinders on, it it's not in their living room and it doesn't directly effect their family, they stay out of it.

    Stopping to render aid? I have seen more than a few Iraqi traffic accidents (no US involvement), I've have yet to see an Iraqi stop to render aid. If the average Iraqi won't stop for a traffic accident, what makes you think they would run Willy nilly into a 30mm HE is tearing bodies apart in the middle of the street type of scenario? Much less with their kids in the car?

    ETA: Some of you are armchair quarterbacking...er...general-ing with little or no operational experience. War games and actual shoot-mutha-frackas-in-the-face war are two completely different things. Sometimes you have seconds to make a decision that is no-s#!t life or death, sometimes you make the wrong decision and the wrong people die. If any of you feel that you could have made a better decision, I invite you to try: CLICK ME [/rant]

  6. Now if there was a dedicated WWII game forum, we wouldn't have to wonder whether somebody is talking about 1944 or 2004.

    Bingo.

    @Jon, I don't think you can be "cool" and be a member of this forum, this place is about as hip as a pocket protector.

    @Michael, I apologize for not conducting a thorough investigation prior to posting. [/sarcasm]

  7. The reason I asked about the target is, if you are targeting a Stryker, or any other US vehicle, it should be equipped with a CREW system, and that could be your problem. Are you running it in "scenario author test" or whatever it's called? Maybe the AI is giving a hide order to the trigger man or something like that.

  8. CMShockForce2009-11-2416-30-51-02.png

    CMShockForce2009-11-2416-31-27-94.png

    CMShockForce2009-11-2416-34-46-98.png

    CMShockForce2009-11-2416-35-08-99.png

    Extract and place in your ā€˜zā€™ folder

    Most textures are modified stock BFC textures, I just photo shopped them. The textures for the Marine MTV and most of the Marine MOLLE gear came from an ArmA mod. I could not get a hold of the author, so it is what it is.

    This mod includes:

    - I fixed the pockets on the Marines, they should no longer look warped.

    - IR flash on Marine pockets

    - Dust added to uniforms

    - Correct sole on Marine boots

    - Added 4 variations to the Marine uniform, some slightly lighter or darker than others

    - Added shoulder pockets to Brits

    I hope you guys like it.

    GET IT HERE

  9. The other lingering query.

    Why do the "MBT's" have three vertical lines?

    All the symbology I've seen / used over the years (throughout ABCA / NATO) has had all current MBT's (including M1A2, Leo 2A6, T-90, etc.) with only two vertical lines?

    Because that is how they appear on the FBCB2. That was my intent when I created this mod, or rather the mod that JohnO is basing the colored icons off of.

  10. So next item on the wish list if you are going down that road:

    Unit / HQ symbol for Tank Tp / PL, Sqn / Coy, Regt / Bn HQ vehicles?

    I think that would be a great idea. It would be really cool to look at the screen and have no confusion over icons. It would make great sense if a team sized element was marked appropriately, it would make real time play a little less frantic. The issue with the M1114 showing up as a rifle SQD is getting old, fast. I would think it would be a minor programming tweak, but I know zip about programming.

  11. JohnO,

    Hey, great work! I've just played a bit with these icons; they really add a bit of flavor. Thanks for doing this.

    Now, the mandatory request: the British FV432 (Mark 3) Bulldog has an icon which I don't think is correct. My apologies in advance if I am mistaken. The icon is the same as that for an IFV, but with an underline and 3 circles underneath it. The 3 circles are reserved for wheeled cross-county vehicles, is it not? As well, the icon for APC's (as opposed to IFV's) is a "house" shape, rather than a diamond. If the lower chevron (with its point down) is removed, as well as the three circles, it would seem to be spot on.

    Of course, all this is based on internet research. My most sincere apologies if I am wrong!

    Regardless, you've done a lot of work and I appreciate how you've added to the immersion I get with this game.

    Thanks,

    Ken

    When I made the initial set, I thought that the icon was shared with some other vehicle. In any case it is an easy fix. It should share the same icon as the Sultan and the other Brit APC's, which have the correct APC "house" icon. I'm sure John can tackle it, I don't have the time for right now.

  12. Yes..that is a jammer. Unfortunately, as much as I would love to talk at length about that particular system as I've personally used it, I'm going to avoid the wrath of the EW Officer above and simply state that it works awesome.

    Bingo. It kind of sucks because you want them to get everything right in the game, but there are certain things the you just can't say.

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