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mazex

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Posts posted by mazex

  1. A cold winter night in 1989 our Lt woke us up at 0400 yelling that the russians hade started the invasion, in panic we grabbed our gear as we heard the Mortars firing in the distance. Two AJ-37:s screamed over us at just about sonic speed when we ran for our prepared defensive line. Tracers lit the forest in a scary ghost-white color and the silouettes of russian infantry advancing where seen everywhere. Desperately firing all we had in their general direction we awaited the first sun light. Suddenly everything went silent and we started to advance through the beat up forest...

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    Victory was ours! All the enemies where defeated!

    i15_1.jpg

    Swedish Army 1989-90 - I'm the one with the raised G3... The observant viewer will notice one of the guys having an AT4, which is a swedish weapon sold to the US.

    /Mazex

  2. Originally posted by NG cavscout:

    I have never been able to figure out why they are so sad. I mean really, can't they find something to be [shut up Mullah, just shut up] happy about?

    ...

    I guess you gotta have a hobby that close to the Arctic Circle.

    Ahh, to grasp the width of the melancholy that has for centuries infested the souls of us swedes you have to use sophisticated tools. Let me give you a suggestion for a starter kit:

    Drink a bottle of proper "Vargtass" (Wolf's paw), the classic recipe is simple. Take your finest bottle of moonshine and take a good sip. Take a good measure of fresh lingonberries and fill the bottle. Shake it. Drink it. Go out of your hut on the fjäll (mountain) and try to find a woman. You won't as they have all moved abroad to be models or pop stars. Go sleep on your bear skin. Wake up with the bearskin delicately attached to you own ragged beard with a dried womit mainly consisting of dehydrated lingonberries... Try to smile...

    Next week - the intermediate "Be a swede and try to smile" kit.

    /Mazex

  3. Originally posted by Battlefront.com:

    The time to take him out was 10 years ago while the movement was still forming, not now after the movement has spread and decentralized.

    Steve

    Well, 20 years ago the CIA helped train him and arm him so wouldn't that have been a good opportunity? Those where the days when the extreme fundamentalist muslims gathered in Afganistan like they gather in Iraq today to fight another superpower taking care of regional interests, trained, armed and cheered by the CIA... Has anyone seen "Before the rain"? I really recommend it, it's a lot about the properties of circles...
  4. To be honest I really don't care that much about the Syrian Bulldozing Party beeing released first. It will be used to test the engine and sort out the major bugs and then we can get the other stuff. As long as you will be able to make the engine as good as you describe it, I see no problem in playing other games until then. I will of course buy CM:SF anyway to try it out.

    In the meantime the ones that don't like the setting for the first game will have CMC to play with... Ahh that baby is looking good!

  5. Originally posted by Moon:

    Just a tiny correction... saying "I have spent the past 2 years waiting for a game that isn’t coming" isn't correct. That game is coming, just not as the first release of the new engine. But it won't take 2 years (like it did with CMBB following CMBO) for the second WW2 title to appear. Much less than that.

    Martin

    Hmm, am I reading to much into this when I think/hope that development of game number 2 (aka "the real CMX2") has already begun. In that case, give us some bones to distract us from whining about the Syrian bulldozing!

    When thinking of it, the best way to stop the whining here would be to just do a quick Panther model in the new engine and release a pre-alpha screenshot (even if you haven't started yet).

    Then skin one of the Abrams tanks in tri-color Nato camo and put it on a plain green slope like the plain sand pit for the screens we've seen. Say that is for game number 3 and you have me satisfied (yes I DO know Steve does not fancy cold war for some mysterious reason).

    /Mazex

  6. After all the disappointment after the CMX2 theater/units announcment this feels to good to be true - they DO still listen to what the majority of their customers want!

    However, I do feel that the pricing/bundling model need some discussion. Is it not better to sell the game for $45 and include CMBB? The price of CMBB here in Europe is currently $15 (CDV Best Buy release) and bundling them would make the game interesting for newcomers. Buyers/reviewers generally don't like to have to buy two games to be able to play. I realize that the thought is that the old grogs should no be forced to pay for CMBB and the newcomers should be "milked" - but I don't think that this is the right approach. It will definately be held against the game in reviews and it may end up as a game that only the current CMBB players buy, instead of beeing a fresh start for new CMX1 players while waiting for CMX2 WWII.

    I hope the majority of us here would be glad to pay $45 for this game, even if we already own CMBB!

    /Mazex

  7. Originally posted by M Hofbauer:

    dont you think that if Bush can pull it off re. one of the most enlightened and schooled nation on earth

    To loose the topic completely - I couldn't stop myself from posting this little CNN link commenting a test set up by National Geographic regarding schooled nations:

    http://archives.cnn.com/2002/EDUCATION/11/20/geography.quiz/

    Take the test yourselves (not all questions):

    http://geosurvey.nationalgeographic.com/geosurvey/templates/question_1.html

    I honestly don't get it how one could fail at any of these questions... It's kind of shocking don't you think?

    /Mazex

  8. Originally posted by Edward Wehrenberg:

    So don't buy it.

    </font><blockquote>quote:</font><hr />Mazex wrote: Is it only me having a hard time seeing anything interesting in simulating this? Yes I AM sorry for the hard words but I really don't like the idea of M1A2 crews at safe distance popping off 14 year old kids with an AK and a plastic key to Allahs heaven around the neck. It's a heck of a difference from directing the Marines against the SS troops in Europe, or the IJA in the PTO.

    </font>
  9. Originally posted by Midnight Warrior:

    Prhaps the political setting should not be a civil war in Syria but rather one in Iraq. Let's say that for political purposes the Bush administration is forced to pull out all US forces out of Iraq prematurely. This leads to a sloly escalating all out civil war in Iraq between the rival factions. In the hope of appeasing the factions and ending the civil war without having to send back in US troops the Bush administration puts enormous presure on Israel to create a Palestinian state on the west bank and in doing so create civil unrest in Israel. Part of the deal is that NATO gaurantees Isareli security for giving up the west bank. Meanwhile Syria is backing one of the factions in Iraq and either miscalculates and gets too involved inthe Iraqi civil war or some incident like another 9/11 causes NATO to have to invade Syria. In this scenario there are no US forces just across the Syria border in Iraq because of the pullout. Rather than reinvade Iraq (and get heplessly insnared in the civilwar which shows bno sign of ever ending) NATO attempts amphibious invasion of Syria. The logistics of this limits the number of troops that can be deployed and gives the Syrians a fighting chance of winning in that the strategic situation. Turkey fearing the civil war willspread to their Kurdish population once again denies NATO basing rights. NATO air missions are flown either out of Kuwait (at long ranges) or from caariers and thus their is less CAS missions than there would normally be if their were better basing options. Israel is neutralized by their internal disputes over having (or fixin to) give up the Golan heights plus the presure from the US to stay out of this fight. Jordon tries to stay neutral but is pushed toward supporting Syria. Iran backs their own faction in Iraq. Thus the general deteriation of the political and startegic situation gives Syria a fighting chance of coming out with a strategic win against NATO.

    I don't know enough about the politics of that region to know if this scenario is actually plausible (at least in an '07 scenario) but perhaps assuming something like this might provide a backdrop to even out the game play issue.

    Now we talk! That's an exellent proposal that would feel much more like a real tactical AND strategical challenge!

    /Maze

  10. If you don't like the setting, just say so... don't try to justify your dislike with untruths or ignorance of the facts. [/QB]
    No, I thought I made it quie clear that I don't fancy the setting. Regarding untruths and ignorance of facts... Everything is in the eye of the beholder, and where I come from calling someone a liar is considered rather unpolite without specifying the actual lie. Please enlighten me of the lies I'm spreading.

    Regarding the combat experienc of the Iraqi army... The war between Iran and Iraq that had been going on for almost a decade, ending just before the first gulf war. I'm not the one to judge the experience level of the Iraqi army versus the Syrian but I guess that most of the Iraqi soldiers in line at the first gulf war where familiar with the sound of bullets flying.

  11. Originally posted by stoat:

    "46 year old Iraqi policeman"

    This game is not about Iraq! It will be the American army against the Syrian ARMY. Not old men and young boys, but an ARMY.

    As I see it, this thread is about Iraq, considering the AAR from Fahluja. It seems to be posted as an example of what we may see in the game?
  12. Originally posted by fytinghellfish:

    So you're completely disregarding the 4000+ tanks that Syria has? The 2200 infantry fighting vehicles? The 3000 ATGMs? You boil the game down to a fight between an M-1 tank (which isn't the centerpiece of the game, BTW) and a 14 year old boy?

    Well, before 1991 Iraq had the following:

    ~4,500 tanks

    ~4,000 armored vehicles

    ~3,000 artillery pieces

    ~120,000 professional soldiers

    ~280,000 conscript soldiers

    What good did that do them? Of course there where some interesting squd level tactical situations but if there is no chance what so ever for one side to win on a strategic level it kind of takes the sport out of it for me at least...

    Playing the germans in SPWAW while invading Poland may be interesting for a scenario or two, but does it beat Kursk or Normandy? To me it is a lot more rewarding to get that perfect side shot on that JagdPanther with my Sherman than mowing down cavalry with the 20mm gun in my PzII, even if the actual sitation in parts of the Polish campaign did pose interesting tactical problems.

    I have nothing against modern weapons but a 1992 or so cold war after a military coup in the Soviet Union would suit me better. We all have different tastes and the right to express them.

    /Mazex

  13. Originally posted by fytinghellfish:

    Wasn't the Hitlerjugend division and much of the Volkssturm forces composed of teenage German boys? Hell, weren't many of the US troops then and now 18 or even 17?

    To not fall into an argument about age:

    The fact that I wrote 14 year old kid above was to put emphasis on the force balance issue and not starting a discussion about child soldiers. Let's say I would have written "46 year old Iraqi policeman" instead. I does not change my fact that he has limited options against an M1A2 after beeing pounded by A10:s/Artillery/xxx for two days.

    /Mazex

  14. Originally posted by Leutnant Hortlund:

    And I would love to tell you, but this forum is not for politics, indeed, there is no forum here at BFC that is for politics, so instead we should both just shut up and talk about the game. Get it?

    OK, in a CMBO/CMBB/CMAK forum this would be completely out of thread but I fail to see that discussing the actual setting of the game is out of context? If you have any constructive critisism to share, be welcome!

    /Mazex

  15. Originally posted by pad152:

    </font><blockquote>quote:</font><hr />I really don't like the idea of M1A2 crews at safe distance popping off 14 year old kids with an AK and a plastic key to Allahs heaven

    Gee, would you like it better if the 14 year old had an RPG!. Is it the 18 year old's fault he has a bigger gun than the 14 year old?

    What do you think happens to 14 year old's who shoots at police? </font>

  16. Originally posted by Peter Cairns:

    Anti American;- This is a we don't like what you are doing in Iraq and we don't like you.

    For heavens sake. I don't like what the Bush administation is doing in Iraq but I have nothing against the US! I'm trying to raise a 3 year old kid and one of the most important parts of that is to be able to say:

    "I do not like what YOU DID RIGHT NOW, but be absolutely sure that I do love YOU!".

    I do quite frankly not understand why it is almost allways impossible to give any kind of critisism about how the war in Iraq was perfomerd without beeing called an anti american? Evey time someone even hints on a forum that "it MAY possibly not have been the otimal solution to the problem" - you get completely bashed, and if the person is from France (which I'm not) it gets ten times worse!

    Yes, let the flaming begin - I'm used to getting torn in my arm by my son after trying to explain that it's not a good idea to hit the arab immigrant boy at the playground for borriwing his expensive bike that his parents could never afford... Does that mean that I do not love him?

    /mazex

  17. OK, so this is what CM:SF will be about?

    "Fallujah has been another proving ground for American supporting arms. The insurgents were completely overwhelmed by the massive indirect fires and close air support on the first two days of the battle."
    "The tanks were able to provide a 120 mm direct fire weapon on the spot of any contact within a matter of minutes. The thermal sites were able to pinpoint exact position of snipers and then effectively neutralize them within seconds."
    "Mortars and artillery proved effective by forcing the enemy to stay in the houses and not allowing the enemy to fight the Marines in the streets. "
    Is it only me having a hard time seeing anything interesting in simulating this? Yes I AM sorry for the hard words but I really don't like the idea of M1A2 crews at safe distance popping off 14 year old kids with an AK and a plastic key to Allahs heaven around the neck. It's a heck of a difference from directing the Marines against the SS troops in Europe, or the IJA in the PTO.

    /Mazex

  18. OK, add me to the disappointed side...

    As stated here before, you could set up interesting scenarios if they are small enough, just like you can make an interesting "King Tiger vs. Sherman company" scenario (but one is enough!). In the case of US vs. Syria it's not just the tanks though. Every part of the US equipment is so much better which was not the case in WWII where some "Monster tanks/Über planes" could be extremely successful on the battlefield, but most of the other equipment was rather equal.

    This is one thing, but my main concern is the psychological/motivational part of it, which is supposed to be much more in focus in the new engine.

    How motivated are 20 year old kids from the west to sacrifice their lives in an all out "assault" attack over a plaza in Syria when momentarily at bad odds? "Let's wait until the F16:s/Apaches/whatever level that damn police station with fantaic militia before risking our butts here ("what was the name of this damn country btw?")". That's at least what I would think! Why where the US/UK soldier losses so relatively low? In no way I want to be disrespectful to those who died over there but it is a fact that the number of lost allied lives in both the gulf wars could be compared to one of the "nothing new on the east front" days of WWII.

    How motivated are 20 year old kids in the regular syrian army to fight to the last man when facing a company of M1A2:s in a no-name village in the syrian coutryside? I guess very few middle east average soldiers are the fanatics described in media that will fight on until the last man falls. Before the last gulf war a lot of people where discussing that the guards units of Iraq whould never surrender - but what happened? A few units and religios fanatics kept on fighting but the majority raised the white flag without too many DU shells beeing fired at their rusty T-72:s.

    Compare the motivational factors to that of Stalingrad, no one knew who would win the war and the whole world held it's breath. Who would hold their breath accept the poor soldiers in line if the US invaded Syria? It'll be over in a week or two...

    I will probably buy it anyway... / Mazex

  19. Read this at the wargamer today:

    "CDV released today Combat Mission 3: Afrika Korps (review) to retail markets this week, marking the widespread availability of Battlefront's latest tactical wargame; the game had previously only been available through Battlefront's web store. This "Special Edition" of the World War II wargame includes the original game plus a number of new features and add-ons. These include 65 new scenarios and 15 new operations."

    Could this be what Steve was hinting about when he said they where waiting for the right time to present CMx2? A new retail release of an "old game" in Europe will sure grab some attention to Battlefront...

  20. Originally posted by Battlefront.com:

    The Editor for CMx2 won't be the be-all-end-all that people want it to be....

    Hmm, I don't know if I'm reading to much into that statement - but will it at least be as good as the old CMx1 editor? IMHO it's one of the strongest parts of the old games! Naturally a more advanced 3D engine may make it harder to implement an editor that is as easy to use as the old one?

    /Mazex

  21. Hmm, when I was in the army a battery of 120mm mortars incidentally landed about 10 barrages in a spruce forest close to us. The forest (mature full height spruce) was completely messed up. It looked like a tornado had squashed it with giant trees cut off from 0.5 meters etc... There was splinter in a huge area around it. I wouldn´t say the cover for small arms fire was reduced but the visibility through the forest was vastly increased ;)

    Another first hand memory with spruce trees... Firing a short burst a close range (like 10 meters) with a 7.62 MG does cut a full grown spruce tree so bad that it falls. The bullets that are not yet stable at that range tears the trunk apart - especially on the "exit side" of it ;)

    /Mazex

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