Hi all,
First, a quick thank you to all for the wonderful welcome I've received since joining up, not to mention the help I'm getting from some very experienced tutors via PBEM.
Anyway, I'll put on my historian's hat for a minute.
One of the things I enjoy about CMBB is that the designers have attempted to mimic historical tactics quite well in the Tac-AI, as well as in the available moves. Thus, to give the most obvious example, you have the 'Human Wave' technique available to the new Sov recruits, but not to anyone else.
Last night, I spent some time playing the excellent scenario design 'Ghetto Uprising', which takes place in the Warsaw Ghetto during its final days in 1943. First, thanks very much for designing this -- what a great opportunity!
However, here's the big question -- when playing this scenario, do people try and make things as historically accurate as possible? When I first played it, I found I had partisan snipers, one of whom managed to frag a German armored car commander with one shot at 400 yards. Wonderful, eh? But, sadly, the Jewish fighters in the Ghetto had neither the weaponry nor the training to do such things. When the Ghetto was wiped out, most of the casualties to the Germans came from close-range fire, grenades, and the Molotov Cocktail.
I played through again, purposely not using my snipers until close range, and, unsurprisingly, was crushed.
So ... historical accuracy, or fun? That is the question.
(On a side note, German techniques in Warsaw generally consisted of 1) exposed infantry/SS entering the ghetto and receiving heavy casualties, and 2) in phase 2, operating only under the shelter of heavy armored cars. The tac-AI does a nice job of representing this when it plays the Germans.
Hope this is the right place for my first lengthy historical post!
Squad Leader