John Hugo
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Posts
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Posts posted by John Hugo
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I use my rockets like artillery.
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In SC2 will you finally be able to move rockets across the water Hubert? The inability to do so in SC1 was sooooooooo annoying.
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Awesome screen shots! I'm reinvigorated and doubly impatient.
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How would you know, Hubert. It's like you have the inside track or something. Sheesh!
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Yeah Hubert, what's so hard about confirming the release date, which you have posted on your web site???
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Everybody should be able to fight everybody. This variety will give the game more longevity.
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Joint HQ's would be an unnecessary complication.
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Hey Lars, Old "Blood and Guts" was a great general
The Inchon landing was just brilliant. What rating, would you assign him, and which American general deserves a (9) rating in your opinion?
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The random unwanted general, would be very annoying. How about Douglass McArthur (9)?
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I like the idea of a strategic production zone!
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This format will be great for an American Civil War scenario.
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The inability to fully repair ships always aggravated me in SC1. And the AIs use of its fleets was always lame. I'm looking forward to improvements in the SC2.
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Great ideas Edwin. It would have been a very different war in the Mediterranean had the Axis invasion been thru Turkey. Rommels' main problem was supply. With that obstacle removed, I think the Axis would easily have overrun the Brittish possessions,in the Middle East. And yes, the Turks should annex Syria.
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And the AI should build ships too.
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Minor HQs will be a great addition.
It's silly in SC1 that any nation would not have
military leadership.
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So how about a release date already.
[ March 10, 2005, 05:43 AM: Message edited by: John Hugo ]
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The more options:
The better.
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That would be cool. The great but dated game:
Command HQ had an excellent replay movie, which
you could watch after the game was over.
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You should have to occupy all conquered cities.
If you do not garrison a city for 2 turns, then it should revolt. You should have the option to annex a city to your empire for a high price in MPPs, after which you don't need to garrison it. That would be really cool!
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It would be a big improvement if, when a country
is defeated, the player could decide, who gets what. Will the script editor allow for this? For example, if Italy is conquered, the U.S. could get the mainland, and the U.K. could get the African possessions.
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I agree, the worst thing in the original game, is the lame, unintelligent, America. A North African invasion makes sense, just as it did in the real WWII. Also a scenario with a complete America would be a lot of fun. I hope they include a variety of maps in the editor.
Poland must have cavalry
in Strategic Command 2 Blitzkrieg and Weapons and Warfare
Posted
Because the German tanks just rolled over them.