KillerTomato
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Posts posted by KillerTomato
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Hi
In my game against axis AI my Dutch army survided at strength 2 against brutal nazi power. On my turn I evacuated it from Rotterdam to London. To my disappointment the army vanished after the surrender of Benelux. Isn't it more realistic if it would stay in game? Germans would then have to disable the port or risk a fleeying army.
anyone agrees?
Cheers Tomato
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Ah Ok
Thx for elaborating Hubert
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As germany i try to postpone buying units,
except for an HQ and an additional tankgroup.
I invest heavelyh in IT & PT. This way i hope to
have plenty of mpp to buy cheaper units before barba kicks off. Anyone else using this tactic?
Tomato
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It was a regular transport
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Well they did land the same turn on a 1 str port.
So i guess this is a bug
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Howdie folks
Maybe i don't understand de rules well enough but i have the following situation in my game against an allied AI.
I bommed the port of liverpool down to 0 points but still the us armies keep using the port to land onto england. Thought this was only possible with port running at atleast 50%
Is this a bug?
Killer Tomato
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Not as good as my idea, but still, workableOriginally posted by Ottosmops:As an alternative, a hotkey would be nice, with which one can toggle on and off the supply status of the whole map.
One would get the most information most easily, if this where color coded and with supply numbers on each tile.
Seriously, something like this would really enhance the game alot i think
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Hi
I think it would be a nice feature if you could
visualy trace an units supply line. For example
shift click on unit and draw red line to supply source including a number representing the distance from that supply point. This would really help me alot.
anyone agrees?
Tomato
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agreed Murks
roads were perfect in western europe, so were railroads.I still think we should have less mud
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Well Lars that is true. but still muddy season lasts very long
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Hi there
I keep having to delay my attach on france and the netherlands because of mud, mud an again mud until mid juni :mad: Don't know if Hubert has ever been to europe but we don't have such extreme weather. Mud til march fine, april showers ok but in june....
Couple of questions / remarks
in Strategic Command 2 Blitzkrieg and Weapons and Warfare
Posted
Hi
Here are a couple of things i noticed. Any comments on them?
AI issues: -
-Italy has a cruiser in port of tobruk. My UK Army is next to the port hitting the fleet -5/6 points. AI Turn, instead of fleeing it reinforces. Turn after turn until army destroys fleet. Strange behaviour.
- Keep 1 uk corps in Brest and all of the Wehrmacht & Luftwaffe marches to Brest. Gets crowded
Observation:
As in SC1 it seems that fleets stationed in ports
are almost indestructable. Why is this?
Fall Of France
- In SC1 i was able to evacuate french units to UK. I still can but loose evacuated french HQ.
Is this by design?
- After fall of france i kept UK fleet in port of Brest ( running at 50% ) so port stays allied. Next turn transport unit from London to the
port to take over Brest. Surpise, cannot unload.
Why?
- Never ever got any free french units/fleet.
Tomato