KillerTomato
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Posts posted by KillerTomato
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Indeed very very strange. I have never seen this in any game i've played. only thing different than usual is that i save my russian mpp's
and bought 10 corps in one turn after PT reached 3
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Hi Normal Dude
Just finished a game against the version 3 you send me. Here is a small AAR
Polend falls after 3 turns
31 December 39 dow on Benelux and Denmark in winter turn, both countries survive and can be reinforced to max
April 7 1940 benelux -> axis
June 2 denmark axis, i stopped reinforcing cause it took axis to long.
June 30 italy axis Spain at 52%
August 18 france down, spotted amphibs in Antwerp
Sept 22 Spain -> Axis
Oktober 6, still 2 ampibs in Antwerp port
Dec 1 1940 Gibraltar lost
Dec 15 1940 Norway lost. Nice invasion with 3 amphibs. To bad they atleast 2 loaded in Antwerp, but this is a known issue
Dec 29, Just noticed ussr at 88% !!!! How can that be???
Axis has Poland, Benelux, Denmark, France, Italy ( joined ) Spain ( Joined ), Hungary( Joined ), Gibraltar & Norway
Jan 26, Axis Dow sweden COOL, but i think stupid
Feb 23 1941 USSR Joines allies. Game over i guess. Only 2 Axis units at Russian border
2 tanks and 10 corps in USSR Production queue
Conclusion:
Very aggresive AI, but how the ^*%$## can russia join so early in 1941. Dow on sweden was with 1 army, 1 AF and Para's, No HQ so i guess hopeless.
No reinforcements either.
I send you a same game so you can look at the positions
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k thx!
Sux that you have to do strang scripting stuff to get around ai faults. Good luck!
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OMG Rambo stop singing that same old boring song.
About killing farmers with tanks, well of all countries, USA should know how tough that can be.
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Just wondering, cause my fear is that with all the changes in advantage of allies playing axis AI will be a walkover. anyone?
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diplo worked fine for me
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None of the 6 or do tanks i destroyed were bought back, same goes for HQ and armies. At the end of the game i checked to see what USSR could buy. Lots of units with astrixOriginally posted by Rolend:As far as AI not buying back units, well I am not sure if they do or don't but it sure seemed to me that Russia was getting units back in huge numbers and very quickly, even after I had them down to just Stalingrad. If they weren't buying back units then I would like to know where they got all those MPP's to buy new units with.
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Hi there
First of all, the game is much better after this first patch, thx Hubert. However i do feel there are things missing. Here are my first observations. Plz ppl enter yours.
- BEF did not evacuate from Brest eventhough i gave it ample oppertunies.
- AI made a very nice invasion in Vichy Algeria. However, with no HQ and no follow up units, so couple of unsupported armies + tank wasted!
- same goes for D-Day. No HQ support, so hammer time.
- RN in the Med is not used. Sitting ducks for the Italians. Why not send some home fleet units overthere?
- AI never goes for a concentrated series of attacks on 1 unit. Instead of attacking 1 weak tank/army etc with full force and destroying it it attacks multiple enemies.
- AI still pullsback out of well entreched positions without any need.
- AI does not buy back destroyed units. Serious issue
- Russians did not invest in infantrie weapons
- AI does not reclaim reseach chits when max reseach level is reached
- Russia & USA did only invest in 1 chit in IT, USA also only 1 in PT
- Instead of fortifying positions with expensive engineers, Russian AI throws them right on the frontline at the end of the turn. Engineers bought but not used propperly
- No use of diplomacy by allies
Cheers
KillerTomato
[ June 05, 2006, 09:00 AM: Message edited by: KillerTomato ]
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@SetonHallPirate
First patch is about bug fixing, rest will be about enhancing i hope
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Will the AI conduct diplomacy?
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Way to go Hubert!!!
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Fellow tomato
For me the destruction of Dresden was not only unnecessary, it was a pure act of evil.
As was the bombing of Hamburg, Berlin,
Rotterdam, Warshau, London etc, etc.
I am sure DD feels the same.
btw i was born in Rotterdam.
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Some how i don't like the tone in the question
[/QB]</font>Originally posted by dicedtomato:Nice that you'll place a wreath at Dresden, Dave. Tell us, were you also planning to place a wreath at Auschwitz, Rotterdam, Belgrade, Warsaw, Coventry, Babi Yar, Lidice, Oradour...
DT
</font><blockquote>quote:</font><hr />Originally posted by Desert Dave:
Dresden?
(... I want to pause there, pray, light some candles, place flowers and "honor" those who were annihilated... for NO GOOD REASON )
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Chris G
Do you know there is a very active PG2 community and the game itself is still in continuous development ( open source ).
The new version of the game contains upgraded audio/video etc
Check it out it Rulez!
Tomato
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Wow i love how a simple remark ends up in a historical discussion:D
I'm just concerned about playability. Would be nice if you could evac dutch army. Germans then have to consider taking out the port or through all forces in attack.
anyway, thx for the history lessons
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Argggghhh
haven't checked that and don't have the save game:(
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title says it all
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On multiple occasions i noticed i cannot attack
with my carriers from certain tiles
Example
tile 99,24 can be attacked from 101,24, but not from 99,25. Both tiles are diagonals.
Is this a confirmed bug?
Tomaat
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Hi Hugh
As far as i know this is not an option. Neither was it in SC1
Tomato
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Uhmmmm what do you mean by iffy?
BTW Dutch is NOT Denmark but The Netherlands
anyway, i guess you might be right about the number of troops vs the sc2 scale
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Is that 20% on a per unit basis?
I would think a fleet in port is like a sitting duck. No room to manouver. No way to fire the big guns because ships are docked next to each other etc. But that is my opinion
USA IS ALLOWED TO BUY ONLY 4 ARMIES????
in Strategic Command 2 Blitzkrieg and Weapons and Warfare
Posted
Why is it that all discussions here end in a series of numbers to prove u are right.
USA had X of this Germany only Y of that etc etc.
This is a GAME guys, treat it as such. Only thing i want is a balanced game, don't care if corps number are exact.