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Sekra

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Posts posted by Sekra

  1. I've noticed that the troops wont fire their javelins at bunkers or buildings when they have only one javelin left. When I did the training all the guys fired all but one javelin leaving one bunker intact. None of them would fire the last javelin and then I tried again targetting the bunkers first and then the guys shot all the remaining javelins at the tanks so they had none left. Go figure.

  2. During the briefing and unit placement phase I keep hearing every troop saying different things combining to a true sound chaos. The graphics seem to do some sort of "waves" during the setup phase. Also the soldiers seem to be switching from a stance where they stand with their arms at their side to a T-like stance and back all the time. About one second per stance. Then when I try to press play the game hangs. Tried to play 3 times with realtime but didnt try the turn based yet. So in short at least the RT is unplayable in my computer which has a setup of:

    Intel Core 2 Duo E6400 @ 2.13ghz

    2GB 667mhz RAM

    Asus GeForce 8800GTS 640mb

    Win XP 32bit

    Same thing happened when I tried to play with turn based mode. I have all my drivers & OS updated including the brand new nvidia ones; version 162.18.

  3. The topic says it all. During the briefing and unit placement phase I keep hearing every troop saying different things combining to a true sound chaos. The graphics seem to do some sort of "waves" during the setup phase. Also the soldiers seem to be switching from a stance where they stand with their arms at their side to a T-like stance and back all the time. About one second per stance. Then when I try to press play the game hangs. Tried to play 3 times with realtime but didnt try the turn based yet. So in short at least the RT is unplayable in my computer which has a setup of:

    Intel Core 2 Duo E6400 @ 2.13ghz

    2GB 667mhz RAM

    Asus GeForce 8800GTS 640mb

    Win XP 32bit

    Any ideas?

    Edit: Moving this to the (Un) Official hangup thread...

    [ July 27, 2007, 11:17 AM: Message edited by: Hotti ]

  4. I too agree that this launch has been poorly planned and/or executed. You'd think pre-ordering means you'll be among the first to receive the game which definitely is not the case here. There's nothing we can do about it but to watch and wait for that email to arrive telling us that we can finally go and download. All those extra stuff in my deluxe edition have gotten a bittersweet taste to it now.

  5. Originally posted by wolf66:

    I remember game companies putting out demos weeks before the actual game, now thats what I call having faith in your product ... not that I wouldn't think CMSF will be great mind you... smile.gif

    And that often resulted the demo not being a real representation of the game since many times the game developed further after the demo was released. Also there were not that many money mad publishers around making you release a game before its finished. So as many modern games published have patches coming out in the first few days after release, you would like the dev teams to spend time doing a demo, away from making a game actually playable? It's all about prioritising. tongue.gif
  6. I just did 2 things that SEEM to have fixed the problem.

    1. I un-overclocked my comp back to 700mhz AND

    2. I remembered that some games had issues with older soundcards having DirectX hardware acceleration on, so I turned off my DX hardware acceleration for my soundcard

    I went playing after I posted the earlier post and I just came back with no freezes or crashes.

    I'll report back if I get more freezes but they SEEM to be gone for now...

  7. I'm having the same problem with CMAK, I can't remember if I had the same problem with CMBB since i never much played these games but now I "rediscovered" these from my brothers CD-collection. I can play for a while, sometimes longer sometimes not, then the game just completely freezes and the whole computer locks up. I have to press reset to reboot, nothing else works. Sound goes to a loop and nothing else happens.

    Im have:

    AMD Athlon Thunderbird 700mhz (running @770mhz)

    Creative Geforce 3 Ti200

    256mb RAM

    Gigabyte GA-7ZXR (rev1.0) motherboard (VIA KT133)

    Integrated soundcard (Creative CT5880 PCI sound chip)

    Windows XP PRO SP1

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