![](http://content.invisioncic.com/r254563/set_resources_1/84c1e40ea0e759e3f1505eb1788ddf3c_pattern.png)
kingofthehill
-
Posts
86 -
Joined
-
Last visited
Never
Posts posted by kingofthehill
-
-
Andrew....what I say...you are simply the best...
-
Oh good finally a realistic(coiled!) barbed wire , stunning! so guys are good also the two attached photos
still compliments!
KotH
-
Hi guys, i have two simply questions about LOS tool and Hull down. If I select an armor and I use LOS tool around it sometimes appears a text on the armor that indicate Hull Down(MG blocked) or only Hull down,so this means that it is the ideally place to seek hull down way points? And if is right what wants to say exactly MG(maingun?) blocked?
And on other info, why sometimes it turns on the wrong direction respect of enemy or cover arc tools. Right there:
Before
<mytankfront> <frontenemytank>
After Hulldown
<frontmytank> <frontenemytank>
I hope that I explain well with my poor english....
Regards
KotH
-
Tip: The Plenilunio and the sunrise not appear in all scenario, I have made the choice to leave purposely it, therefore in some months there arent a plenilunio and/or sunrise, therefore is not a error if sometimes sun is rear of a cloud, or moon is half-quart(I suppose that early will made a half-quart HR mod whit more stars....)or novilunio(blackmoon).
Best regards
KotH
-
The second tiny is out, obiuvsly I make a sun
Add a sunrise on previus UD_HR_Sky mod.
before:
after:
is on cmmods
KotH
-
Hey this is really good.... so what videocard you have? , im very impressive for general detail like those river wood!
KotH
-
You see this designer in cmmod cmmb designer database?Originally posted by Ron53:Am I blind or what but I can't see Shatter ?
-
So thanks, you like my drews... my old sunny and now my new moon, you are a appreciable friend
.
KotH.
-
I have find this post, but unfortunetly this designer have leaving the cmmods.....Originally posted by Limey:Shatter did a 'Sound Map' for CMBB which breaks the Wavs down into the main categories. It is not fully comprehensive in that it doesn't state what every single wav is but it is the only file of its type out there as far as I know & I have found it useful.
You can get it from www.cmmods.com - go into 'List by Designer' and look for Shatter....
Hope this helps.
regards
-
I make my first tiny mod, a full moon in a hot summer or cold winter..... For "Plenilunio" battle.... :cool:
you take on cmmods or here....
[ March 04, 2004, 07:48 AM: Message edited by: kingofthehill ]
-
I have also search here in all forumS, I have find many post they talkin about but nothing that really printed a list or do a valid link.
I wanted a sound map of a wav, cmmb and cmmak. Someone in this forum talk about that this map is reperible on www.cmmods.com, but there isnt too. Some other says that this list is attached in her last soundmodspak, but is very annoyng to downloads tons of file for really once tiny text file that i want.
Where can I find it? Someone that have it can do a simply hmtl file. They all can see?(Eventually can you send me a file and I upload on a simply url.)
Thanks a lot.
KotH
-
I begin to understand something thank to you, but it turns out also difficult to understand the difference between angle of shooters and angle of armors. The your info they have made me to think that could be the effective angle when it(projectile shooters) impact them (armors)
like this
but im not sure for probably another misunderstanding :eek:
KotH
[ March 01, 2004, 03:38 AM: Message edited by: kingofthehill ]
-
[ March 01, 2004, 02:03 PM: Message edited by: kingofthehill ]
-
Thanks a lot!
-
Milan, Italy.
KotH.
-
Whit useful enter command on selected unit that every one know, some important information of a unit are listed. So i dont understand(im not a armament expert) exatcly what armor angle is. I suppose is as elementar picture wiev below any one can confirm my suppose and someone can me indicate some font where i can read about the fisic of armor piece.
I post a picture because my english is poor.
Thanks in advance.
KotH
-
Use "move" and a good preplanned traveling overwatch when contact is likely, or bounding overwatch when contact is expected. This minimize death times.
I use this tatics, place the overwatch waypoints in some area and after I adjusted with "advance", "contact and hide" or sneak and hide" the overwatch elements position, I also place covering arc on forward, ME route, (three squad of overwatch platoon), and remaining one squad with cover arc that protect the tail of platoon. This for maximize stealth and protect the ME effort speed advance.
Sorry for badEng but appreciate the my intent to explain.
KotH
KotH
[ February 28, 2004, 04:56 PM: Message edited by: kingofthehill ]
-
I wish CM4 Ocean Pacific and a CM5 road to Vietnam.
:cool:
-
IdemOriginally posted by luke23:Hi,
very interesting, can you tell me exactly the address of the web site where I can download such scenario ? I do not know the one you are talking about.
Thanks
Luke
KotH
-
thanks for advice :cool:
-
Good PhilosophyOriginally posted by theike:No, no tools.
The only tools i use are for the maps done after real places, like the last one of those; Warsaw.
Then i use a map a picture whatever i can get my hands on.
But most of the maps are just made up as i go along. No tools needed there.
(and thats just why i make them: its like drawing to me...'sfun)
-
Hi Theike, u use any tools for making map?
thanks
KotH
-
I find it,and i try it but IMHO is too complex, actually i need a simple tool that import CMMB map file in to CMMAK. I love to make map, and I love to use the same map in CMBB and CMMAK.Originally posted by Pyewacket:@kingofthehill
there's L.Tankersley who coded 'Mapping Mission', a tool to easify map creating (runs in windows). Very interesting if you create maps. Just search the forum for this keword...
This is a screenshots of my first map in a zip file there are a two 3d screenshot, is a real map, and i working an a historical operation. And for this I need american forces of CMMAK but unfortune i created this map over CMMB.
This is actually map, on the 1944-45 many route and many buildings not it were.
zipfile is 318kb two realsize img
Thanks
KotH
-
Thanks man, there are other interesting tools(Excluded mods tools)?that you know? (Probably this is a stupid question, perhaps you are writen just a tool because you knew that there are not any of interesting). After COCAT obviusly.Originally posted by Pyewacket:Cocat is the mother of all tools:
Good work
KotH
Coiled Barbed Wire Entanglement
in Combat Mission: Barbarossa to Berlin
Posted
yes it works![smile.gif](smile.gif)