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cool breeze

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Posts posted by cool breeze

  1. Sergei said

    "I don't think modern conflicts would be as interesting as WW2 unless you had a hypothetical WW3 setting, like in Operation Flashpoint 1985. Then you'd have all the major players, like USA, Soviet Union, Germany, Britain and Finland involved. There are things like the Indo-Pakistani wars, but none of those are really comparable to the World Wars in their scale."

    I agree.

    And Operation Flashpoint is a Awesome game.

  2. "the time frames for turns would have to be variable, IE 1 minute for 1939 to 1960, 30 seconds for '60-85, 15 seconds '85+. "

    I dont think that shorter turns would be reasonable. I think to give orders more than once every minute is unrealistically micro managing. If the setting was modern than you could have a huge amount of casualties in one minute, but i think that is just something you would have to plan for and try to avoid. I dont think that in the turn your abram comes across a convoy of stuff you should tell it what to shoot as he does it. He should just bast away at whatever the very smart tacAI decides.

    Thats my 2 cents

  3. "when doing a test in response to questions about top penetrations i had a russian ATR firing straight down at a PZIV. I let it fire until it ran out of ammo. Some how it didnt get any kills. any explinations? I dont see how 75 penetrations wouldent kill someone in a tank."

    It was from the second story of a building.

    I need someone to explain this or my head will explode from it driving me too crazy.

  4. I just tested it out in cmbb with an anti tank rifle, the 12. something mm heavy machine gun and the maxim all shooting at a Panzer IVG. Both the machine guns targeted the tank via the next target button, meaning they thought it was a good target, but they didnt get any kills withh all there ammo. The anti tank rifle worked strangely. It got the top penetration with almost every shot, but some how in 75 rounds it killed only one guy. To make matters weirder it didnt get the credit at the end of the game for the kill. Can anyone explain?

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