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Innoculo

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  1. I hope I didn't offend you Eichenbaum! Sorry for not using a spoiler in my last post. Actually I do like large battles as they can be very engaging. I think you have a VERY good idea. I agree wholeheartedly with Ken when he says we need more time. 25+ sounds good. I too was frustrated when I finally thought I had a chance at destroying a large number of Russians only to have the round end. I think that irritated me the most. Fewer Sturmoviks, More German Air and more German Support weapons (off board arty, 4 or 5 PIVs) and you have a winner IMO! I'm sure you won't like this, but I added these elements stated above and have begun to replay the operation. It is still difficult and slow going when you hit the pillboxes, but I find it tremendously more enjoyable and rewarding. I have noticeably more flexibility to attack through their defenses. A stug firing into a pillbox at point black range brings a smile to anyone's face! Thank you for you time and effort to create this. [ July 15, 2003, 07:46 PM: Message edited by: Innoculo ]
  2. Great Idea, I actually registered to responed to this thread. Hmm, how can I say this. I'd like to speak up for the average guy who isn't a military genius. Since you asked for advice to incorporate into the next version. First off, the idea is really good and the map is designed flawlessly, and it is beautiful! The guns are laid out perfectly as well. I think I may design a similar campaign/code thing. I'll borrow the idea not the maps, so don't worry. But, I don't think I'll ever want play this particular campaign again. I got the code, but it wasn't a good investment in time vs fun for me. For others it may be worth it. I'm sure the gronards will love it! (Crazy bastards). If you cut the scope of the battle in half you may have something (fun/time/processing moves wise). It was such a relief to be done with it and get a minor defeat. I consider that a welcome outcome! For a Recon group their task is pretty daunting task! this is more of a job of a SS Regiment hopped up on Cocaine!! Give us some REAL support weapons (more tanks please!!!!!) and more time per battle to manevure! I can't imagine the Germans attacking with this underwhelming recon force and succeeding against all those bunkers/guns/inf and making it to the airfield. Arty didn't do squat against those bunkers unfortunately in my case and the IL2s were right on. By the time I knew they were there I lost one stug and another with gun damage. Maybe only put in one sturmovik. All the Russian troops are regular!? Wouldn't the majority still be considered Green/Reg. At least make the Germans Reg/Vet with the paratroopers Crack/Vet. For a Gronard = For me = :mad: at the play balance and bored in some cases since I didn't have the power to punch through so I basically sat there while my troops and the Russians traded fire for 5 rounds until I could bring up someting to push them back. When the AI counter-attacked me on the left side (paratroopers) that was the end of my forward progress on that side. Are you going to give out a T-Shirt for people who get the final Code saying "I beat the Storfang Campaign!" That might make me want to suffer though it. heh.
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