Jump to content

Andrew Kulin

Members
  • Posts

    499
  • Joined

  • Last visited

Posts posted by Andrew Kulin

  1. I use the slow movement command for vehicles if I want to try and force my way through something and I am not sure I can do it.  Plus placing waypoints as described on either sides of the feature.  That way, if the tank crew decides that it is better to travel 1 km out in the open to get to the other side of the hedge, by using slow command, it has hopefully not yet moved out into a dangerous position, and I can cancel the order and try something else.

  2. Note to all however in case game auto surrenders which I think is what happened with a Barkmann corner scenario in a recent tournament where my opponent's German side just surrendered in final minute or two, and which then caused scoring problems noted above when we were officially finished at end of round.  So sometimes it might be out of both players' control.

    My suggestion is take screen shots of final game scores to have in hand to show Elvis if scores go awry.

  3. Now that Round 1 is done, I want to thank MHerm for a great set of games.  Both were hard fought battles, and yes you did pronounce my last name correctly. 

    Looking forward now to Round 2.  I must say that I really like this concept of Syrian vs. Syrian as it should result in balanced force capabilities and thus lead to outcomes that are more of a reflection of player strategy and skill, and lucky (or not so lucky) breaks here and there.

    Which segways into something that happened to me in Round 1 that I kept amongst myself and the BFC team while things were being played out.  I am wondering if anyone else playing had this happen to them as well.  For my Red-Side (Rebel) game, I never received the two pick-up truck mounted AA-guns.  Which was totally weird.  Anyone else have that happen?  Fortunately, whatever this quirk was, it happened on only two marginal units, and not for example, to my T-62 units.  Anyways, just curious.

  4. We are about a quarter of the way through Round 2 and I see from the scoring there are four (of fifteen) games with overall 0-0 scores.  I have not heard a thing from my opponent (baldrick52) and have no way to contact him (I tried via Matrix and Slitherine forum messaging but both messages are stalled in the messaging outbox and never get shown as sent!).

    Is there any way to poke Slitherine to send out e-mails to the players in at least the matches where scores for both games are 0-0 (which would suggest that nothing has yet started in those matches) to see where things stand with the players?  And asking if they plan to play or if they have dropped out?

  5. On 3/28/2024 at 12:34 PM, Centurian52 said:

    To give an example of how much worse it would be without the 'target' command, in one of my battles in which I'm defending hedgerow country I sprung a couple of nasty ambushes against my opponent. I had my pixeltruppen hiding with short target arcs until his scouts were nearly at my end of the field, and then opened fire. Afterwards I repositioned my teams (which I think must have looked like I was abandoning the hedgerow to him), had them resume hiding with short target arcs, and I was able to repeat the ambush on the next group of soldiers to cross. If there was no area target command I would be able to repeat this tactic again and again with complete impunity. There would be absolutely nothing my opponent could do about it. You can't possibly tell me that that would be more realistic than my opponent firing into my hedgerows with everything he's got, spots or no spots (which he has very wisely, and very realistically, started to do)?

    Umm.  Whom are you referring to?

  6. And regarding Round 2, which supposedly started today, I note that I have received no e-mails saying it is my turn.  I thought each of us got one turn to start.

    EDIT

    Never Mind, I fired up the game and I see my first turn.  I guess the e-mail did not get through.

    Though some weird scenario conditions.  And really hot for midnight.

    Screenshot 2024-03-26 225405.jpg

  7. I have had the odd problem but nothing so bad I would never use PBEM+.  And problems I have had are mostly (90%) tournament related.

    Load speeds are going to be function of internet service.  I play at home (1 TB type fibre optic service) on a new and fast computer.  At cottage we have satellite internet (50 MBs type service) and the computer is 10 years old (very fast for its day).  Up north at the cottage, opening up list of PBEM+ turn files could take around 30 seconds to appear, while games with 25MB file sizes up north would take a couple of minutes to load up.  At home with the faster service, the turn list is pretty much instant, and loading same size game files takes seconds. 

    I believe with PBEM+ all save files are uploaded from the UK servers when you want to play the turn, so slower internet is going to take some time, whereas with DropBox, I also believe it uploads all files to your hard-drive in the background, so they are sitting on your hard-drive ready to go more or less instantly.

     

     

  8. I had same thing happen when my first of my first round matches ended with Meltpile.  I then got an initial turn from him for the Grosshau scenario.  I informed BFC Elvis and he told me not to start that game (I wasn't going to anyway) and he said someone else had the same problem (and with Meltpile too for some reason). 

    And I also had a scoring issue with the first game that ended (possible BFC Bug) which I informed Elvis about too.  The (in my opinion) incorrect final score was showing on the Matrix site until the Grosshau Turn 1 showed up.  And then it went to 0-0.  And has remained such, and as well the Grosshau Turn 1 remains in my PBEM+ Games in Progress folder.  This has been pushing maybe 2 weeks.  Something you should check out just in case your Matrix scoring has been affected as well.

    In responding to your post, I am now asking if this weird situation with me receiving a Turn 1 game file for the next scenario is why my Game 1 score for my round one match reset itself to 0-0 since the Matrix/Slitherine system thinks we have not started our first game yet??  Is Elvis in the house? @BFCElvis

     

  9. I find them to be hit and miss.   I just check for turns regularly.

    Wondering aloud now if when you first log on to PBEM+, if you specify that button about sharing your email with your opponent, if that is what causes Slitherine to send you email notifications or not (depending how you choose).  I never really knew what that thing actually did.  Your question just made me think about this as a possibility.

  10. They are a bit tricky to get.  Obviously if you have a buddy who wants to challenge you to a game and they set it up they will e-mail you the password and when you go to the challenges page you simply enter the password they told you and away you go.

    The non-intuitive (tricky) part is setting up the password yourself.

    • Go into Battle (and I assume same works for quick battle which I never use).
    • Pick the scenario
    • Pick your side
    • Here is non-intuitive part:
      • if the next screen opens up with basically "2 players - Automated PBEM++" as the selection shown, DO NOT hit Enter because this will proceed to send the game to the Challenges directory without a password.
      • Instead click on the downward triangle to open up the selection menu (for type of game you want to set up, real-time, hot-seat, single player, PBEM, etc,)
      • Now select "2 players - Automated PBEM++" by clicking on it
      • A password text entry box appears to let you type in the password
      • Like I said, non-intuitive process

     Some challenges do not require a password because people cannot figure this out, or they do so by choice sending out a challenge to anyone at random who wants to take them up on it.

     

    Hope that helps

  11. 1 hour ago, Vacillator said:

    Hi Andrew, mine did update automatically.  Have you had another look, maybe it wasn't ready the first time?

    No.  Now seeing Steam Cloud Error and it still shows 2.10.  When I click on game in Steam menu it does show 100% but then the error message pops up.

    I might take a chance and uninstall game and try reinstalling a bit later today if it does not resolve itself in meantime.

    UPDATE:

    Continued to have issues after uninstalling.  Steam said I had no internet which was false.  Shut down PC and turned it back on again.  Problem resolved.

  12. I have the Steam 2.10 version.  I tried logging in this morning to PBEM+ for the tournament and the red error box says I need 2.11.  How do I get Steam to update to 2.11?  It does not appear to be doing so automatically though the game is set up for automatic Steam updates.  Based on the two posts above it seems like 2.11 is now on Steam.

    If it comes down to it should I just uninstall and reinstall the game via Steam?

×
×
  • Create New...