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GreenAsJade

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Everything posted by GreenAsJade

  1. Llordus posted a new CMBB mod at the CM Mods Warehouse: CMBB gridded deep snow "This mod contains modified bitmaps related to deep snow terrain in CMBB game. Modification adds grid over snow terrain. ..." GaJ
  2. Llordus posted a new CMBO mod at the CM Mods Warehouse: gridded snow "This mod contains modified bitmaps related to snow terrain in CMBO game. Modification adds grid over snow terrain. Modif..." GaJ
  3. Llordus posted a new CMBO mod at the CM Mods Warehouse: gridded grass "This mod contains modified bitmaps related to grass terrain in CMBO game. Modification adds grid over grass terrain. Mod..." GaJ
  4. GKE snake eye posted a new scenario mod at the CMSF Mods Warehouse. It's GKE snake eye's "Assault Sidi Barani (stand alone El Derjine campaign)" "This the second stand alone battle of the El Derjine campaign. Situation: Enemy Forces Since the swift seizure of the dam's bridge, the enemy force identified as 2 platoons, from B Company / 1 st Reserve Battalion, reinforced with 2 MG platoons have been partly destroyed. The survivors seem to have retreated behind a prepared defense line probably established beyond Sidi Brahim's village. It is expected from earlier intelligence gathered and from interrogation carried on by S2 on EPW, from the dam's battle, that a strong resistance should be found at Sidi Brahim (Normandy) and farther down at the locations of Omaha and Utah. We should be fighting the 1st Reserve Battalion at the most. No trucks and or tracks movements have been reported. The A.O is not suited for tanks deployment and none have move to reinforce the battalion. They will be defending prepared positions with the usual mortars and AT supports. S2 is warning us, that two EPW have talked about having carried mines for engineers at the exit of the road coming from the Dam's warehouses on the edge of the small valley floor. They don't know if all have been buried and where Situation: Friendly Forces After leaving our staging area in El Derjine and having reached our attack position, 1st, 2nd and 3rd platoons / A company will deploy and take position at their pre-assault position as ordered.The CAT team and the 1st team / 1st Platoon / A Company / 1St Battalion LAR, will do the same. A Company HQ and XO with one F.O and javelin team will take position in Farani Rach and will rejoin Normandy went it will be taken....................................... To be only played Blue against red A.I with CMSF - USMC Module V 1.11 Designer : Gke "Snake eye" 05/10/2009 - Your much needed comments and advices on snake.eye@club-internet.fr " GaJ
  5. GKE snake eye posted a new scenario mod at the CMSF Mods Warehouse. It's GKE snake eye's "The Dam (Stand Alone El Derjine campaign)" "Situation: Enemy Forces Enemy situation as indicated by S2 should consist of a reserve Company with 2 or 3 MG teams at the most, manning strong points around the vital Dam's bridge, the only sufficient road between El Derjine town and the Sidi Brahim village, before entering the Tlemcen valley. ^ Situation: Friendly Forces Chinook will deliver at 03:05 hour 1st platoon / A Company / 1st Battalion with its HQ team, F.O and one javelin team on LZ Diamond, 400 meters from Farani Rach village on the El Gallala ridge, reinforced with 1st, 2nd squads and their HQ team from Scout/Sniper platoon. No air support will be provided due to the short time of the planned assault. 3 X 60mm and 2 X 120mm mortars will be however on call. 1st Battalion HQ team will stay at El Derjine to monitor the comms............... To be only played Blue against red A.I with CMSF - USMC Module V 1.11 Designer : Gke "Snake eye" 04/30/2009 - Your much needed comments and advices on snake.eye@club-internet.fr " GaJ
  6. GKE snake eye posted a new scenario mod at the CMSF Mods Warehouse. It's GKE snake eye's "A counter attack at El Derjine" "Situation: Enemy Forces Since operation "Lotus Eater" and the successful assault made by our brothers of arms, the Marines 2nd Mechanized Infantry Battalion on El Derjine, the OA has been uneventful and that is why we are deployed here, permitting their rest and refit closer from their shore base.Our deployment order came as you know as an urgent request and not all of our companies were able to move right away. That should not be a problem. No activity has been reported in the preceeding week and no air recon came with something worth to look at.The enemy took a real beating and their wharehouses in El derjine, from which, they could retrieved supply, ammo and P.O.L were destroyed. S2 at Regiment says that they can't managed any significative movement for the next month, at the earliest.Besides tanks trailers haven't been reported by the satellite observation and they can't move them over long distance, due to their tracks wear and gas shortage.Knowing that, We could at the most expect a, Mechanized Company size, probe of our lines,near the Oued Sebaou and the Sidi ferruch bridge. ^ Situation: Friendly Forces Our 3rd Battallion MOUT is about to be fully deployed around El derjine in the next two days.However, if needs come it could within an hour reinforce our preliminary forces made of 1st and 2nd platoons / C company,, 2nd and 3rd platoons / A Company AT with its unvaluable support of ATGM Tow's, and our efficients Scouts with 1st and 3rd team / scout platoon. We have 4 x 120mm M120 mortars on call.If an attack should happen, within an hour, we could rely on Artillery assuring us to carry on fire missions with 3 x 155mmm M109 Paladin, wherever we need it. Their FO is already deployed on entrenched position on top of Bald Peak, near the Sidi Barani pass, since they don't want to be on hill 105 and or hill 103 judging that these positions are too much exposed to artillery burts.Finally we will, also have within an hour, Air asset with 2 AH-64D on call..................................^ ^ To be only played Blue against red A.I with CMSF - USMC Module V 1.11 Designer : Gregory KELLER "Snake eye" 02/10/2009 - Your much needed comments and advices on snake.eye@club-internet.fr " GaJ
  7. GKE snake eye posted a new scenario mod at the CMSF Mods Warehouse. It's GKE snake eye's "A crossroad at El Derjine" "Situation: Enemy Forces We are probably facing the remnants of 2 Companies of the 1st Mechanized Battalion, our old friend, being caught off guard, while resupplying at the main depot of El Derjine, located at the strategic crossroad of the most important MSR of the enemy. S2 has indication that they could be in the process of being reinforced by one or two tanks platoons of reserve T-55. That intelligence is based from an air strike done yesterday at dusk on a T-55 tank platoon being destroyed at Chott El Fejaj bridge, while conducting a recon in force towards Hassi El Frid hamlet. A following BMP's platoon has been equally annihilated near the El derjine croosroad. Anti tank assets (most probably AT-4) are probably entrenched and or deployed on the high grounds covering the access to El Derjine.Regiment S2 warned the HQ staff and the General, that a mounted assault would be costly in men and tracks.Tanks are to be used with that knowledge. A long cavalry style charge down the 1200m open ground from their DL to the first objective -BRONX- as long as the AT-4 threat has not been plotted, fixed by fire and or neutralized, is not authorized by HQ........................^ ^ To be only played Blue against red A.I with CMSF - USMC Module V 1.11 Designer : Gke "Snake eye" V2 04/07/2009 - Your much needed comments and advices on snake.eye@club-internet.fr " GaJ
  8. GKE snake eye posted a new scenario mod at the CMSF Mods Warehouse. It's GKE snake eye's "A hamlet crossroad assault" "Mission: Overall Description Battalion S-2 has not abled to get intel since the last 2 days. The hamlet is a derelict bus station at a crossroad. It is however necessary to occupy it, since patrols will radiate from it later, in order to protect the main road. Recon, occupy the hamlet,its crossroad and high ground, to watch,impair and ultimately block any movement on the main road. They are no report of troops in or near the hamlet, besides 2 disabled tracks left behind. ^ Execution: Commander's Intent Establish a fire base at the crossroad. Move to the hamlet, clear the houses around the bus station at the main road and set an overwatch early warning post on the high ground. ^ " GaJ
  9. Earl Grey posted a new CMAK mod at the CM Mods Warehouse: SdKfz251/1D (3-color Camouflage) "SdKfz251/1D with 3-color camouflage pattern based on photographs of vehicles seen during the summer of 1944. Done with..." GaJ
  10. Earl Grey posted a new CMBB mod at the CM Mods Warehouse: SdKfz251/1D "GD" "SdKfz251/1D based on photographs of vehicles of PzGrenDiv "Großdeutschland" seen in Lithuania, summer 1944. Done with..." GaJ
  11. Earl Grey posted a new CMBB mod at the CM Mods Warehouse: SdKfz251/1D "GD" "SdKfz251/1D based on photographs of vehicles of PzGrenDiv "Großdeutschland" seen in Lithuania, summer 1944. Done with..." GaJ
  12. GreenAsJade posted a new CMSF mod at the CMSF Mods Warehouse. It's theFightingSeabee's "Z-Bee CMSF Mod Manager" Description: "This is The CMSF Mod Manager application by The Fighting Seabee! This version: 1.3. ..." GaJ
  13. RommL posted a new scenario mod at the CMSF Mods Warehouse. It's RommL's "Checkpoint charlie" "The checkpoint charlie is a point of obligatory passage for acces to the city of Tell Brak. In this day of July 4 it will undergo a combined attack of rebels. The américans have 10 minutes to push back attack..." GaJ
  14. Yeah, why would you bother? Just play in 1600x1200.
  15. m_bergman posted a new CMSF mod at the CMSF Mods Warehouse. It's GordonMolek's "GM Plain Russian Vehicles" Description: "*RELOADED BECAUSE ORIGINAL WAS CORRUPTED* Gordon Molek's "old school" plain Russian vehicles based on the stock BFC ar..." GaJ
  16. Der Alte Fritz posted a new CMAK mod at the CM Mods Warehouse: US ID Silhouettes Re-Ordered "..." GaJ
  17. Der Alte Fritz posted a new CMAK mod at the CM Mods Warehouse: InboundArtillerySound.zip "..." GaJ
  18. Der Alte Fritz posted a new CMAK mod at the CM Mods Warehouse: KOREA FJ CHINA DPRK "..." GaJ
  19. Der Alte Fritz posted a new CMAK mod at the CM Mods Warehouse: AmbientSound1-kh.zip "..." GaJ
  20. Earl Grey posted a new CMBB mod at the CM Mods Warehouse: SdKfz251/1D (modder's version) "Special plain Dunkelgelb version of my halftrack mod for others to use and modify. I used Vossie's SdKfz251 mod as a s..." GaJ
  21. Der Alte Fritz posted a new CMAK mod at the CM Mods Warehouse: Colonel Bogey WAV "..." GaJ
  22. Der Alte Fritz posted a new CMAK mod at the CM Mods Warehouse: British Grenadiers WAV "..." GaJ
  23. Der Alte Fritz posted a new CMAK mod at the CM Mods Warehouse: Hohenfriedberger.zip "..." GaJ
  24. Der Alte Fritz posted a new CMAK mod at the CM Mods Warehouse: Panzer_roll_im_Afrika_vor.zip "..." GaJ
  25. Der Alte Fritz posted a new CMAK mod at the CM Mods Warehouse: Lili_Marlene "..." GaJ
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