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Comrade Trapp

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Posts posted by Comrade Trapp

  1. 9. I normally don't care for the top player AARs, they are usually not as detailed as some of the others I've read.

    From what I've seen, its usually the average players that make the best AARs, a lot higher quality.

    For example, Kurt and Bill101 have a great one going over at Firebase Bastogne, very detailed and entertaining.

    However, I wouldn't mind seeing a match between Kuniworth and Moon. :D

  2. Not sure if anyone reads this fourm now that the SC2 fourm is open but.....
    I think this fourm will continue to be very active for quite some time yet. SCII isn't going to be released until late 2004.

    When playing the Fall Wiess campaign as the Axis against the computer, what is considered a good score? Since all I have ever played is the cpu and never asked I don't know where I land. Just that I doubt my scores are as high as most people here.
    Score?

    Can you elaborate?

  3. You know, pretty much all of the features mentioned on that website are things the SC community has suggested at one point or another since we started discussing the possibility of SCII over a year ago.

    I think Hubert has done a fantastic job at taking our thoughts into consideration and he has made that clear from day 1.

    In fact, I'll go as far as saying I think SCII is being created around what the fanbase wants.

    There are very few places (if any) where you see that.

    Comrade Trapp

  4. I nominate Edwin P. for the position of beta tester in addition of CVM and Bill.

    If you look at his posting history, you will quickly notice that he was the driving force behind suggestions for not only how to improve SCI, but also suggestions for SCII. He was the one that kept the topics alive by bringing up different aspects of the game and how they could be improved.

    I'm not saying he was the only one, but I know everyone here will agree that he was the main driving force that kept the discussions about SCII going.

    All I ask is that you consider him for the position by taking a look at his posting history. I'm certain that you will quickly realize that he has the potential of greatly improving SCII better then anyone else on this forum.

    Personally, I think he has earned it.

    Comrade Trapp

  5. Originally posted by zappsweden:

    THE PEACE OFFER (adressed to Terif):

    I have been harch, stubborn and made mistakes in the past. For that, I am sorry. I will swallow my pride and do what is best for this small SC community. Me, Zappsweden, hereby offer you peace.

    So, what do you say Terif?

    Personally, I think this is one hell of a step forward. Considering Zapp didn't try to make excuses for his actions, I think its a sincere apology.

    Why not do the same and put this all behind you guys.

    Besides, I'm kind of missing those Zapp vs Terif AARs.... ;)

  6. Which would explain why Russia never got involved, and why the AI sued for peace without Russia involved, correct??
    Personally, in the year and a half I've been on this forum and playing this game, I have never seen or heard of the Allies suing for peace.

    That would be a question to ask Hubert, but I doubt it's possible. Are you sure the game didn't just end in 1947 when its supposed to, with a Axis victory?

    If that's true, would random mark them for a shot at teaming with Germany??
    No, the Soviets will never go Axis.

    What random means is that the USSR's war readiness will slowly increase until they finally enter the war on the Allied side wether the Axis likes it or not. The more minors the Axis invade, the faster Soviet readiness increases (along with the US).

    Also, you have to keep the German-Soviet border garrisoned with a certain number of troops as time progresses, or Soviet war readiness will increase something like 10% per turn (I could be wrong on the percentage). The more you play the game, the more you'll eventually understand what triggers Soviet war readiness to increase.

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