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G-Dawg

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  1. Yeah, same here, more or less. I figure the BFC server is howling at full throttle right about now...
  2. Crapped out DURING the copy, right? I'd try a couple other CDs off of the pile, and if everything behaves properly then the gremlins got to your CMBB CD...
  3. O, the Joy of Windows... Have you tried the old reliable reboot-and-try-again routine? Sometimes the silly, simple things actually work.
  4. Whoah...are you saying this happens DURING the installation? As in, everything's dandy and suddenly Windows forgets where the device is that it was just using?
  5. Isn't/wasn't there an MG mounted on the backside of the KV-1's turret? I could swear I saw a picture of that somewhere...and even if it ain't so, I like it as an excuse for why I also get rapidly de-infantried against the beasts. Hmmm...are vehicles' spotting capabilities somehow dependent on the number and location of gun ports? Answering questions with questions is a tactic I learned from my wife. Irritating, isn't it?
  6. MadMatt posted this a few minutes ago on the second page of another thread; thought it deserved a flag... According to His Madness {clears throat}: Here is an update on the NEW stuff that has been added to v1.01 since I posted the old list a few weeks back. Remember, this isnt the full list, just the new stuff added in the last few weeks and I know Charles has a big load of stuff he is working on this weekend as well. MODIFICATIONS: * Move to Contact stops the moving unit only if a spotted enemy appears in the moving unit's covered arc (if any). * Trenches may be placed over craters and pavement. * Effectiveness of German 37mm AP round is reduced due to manufacturing flaws. Also given large explosive charge. * Slight tweaks made to effectiveness of German 50mm APC round. * Vehicle passengers may be group-selected with the mouse when vehicles are 'hidden' using the SHIFT-V option. * Tungsten-armed ATRs may fire on unarmored vehicles, bunkers and even infantry. * Quick Battles set in northern or Finnish regions in winter are highly likely to have snow on the ground even during non-snowing weather. * Regular Finnish squads may carry demo charges. Finns don't get dedicated Pioneer troops so this being allowed to offset that. * All Finnish squads, when equipped with a demo charge, may attempt to clear mines (as Engineers/Pioneers do from other nations). * Finnish 75mm AT gun is first available July 1943. * The Finn PzIV never saw real-life combat, so it's available only in August 1943 at extremely high rarity. * The suppression thresholds for panicking, breaking and routing are a bit higher. * Fatigue rate for sneak movement is moderately reduced. BUG FIXES: * Corrected MG texture problem with Sd Kfz 250/8 * Correction to a unit's name in the Italian TO&E. * Corrected a problem where a planned movement path would sometimes turn red if placed over an unspotted enemy tank. * Fixed a bug that sometimes caused very small quick battles to have no forces for one side. * Captured units will not be imported into a new Quick Battle which loads in an existing game map. * Kubelwagen's horsepower and top speed ratings are corrected. * Italian ski troops use proper italian 'icon' in scenario list. * Finnish 76mm artillery spotter correctly listed as 76mm. * Corrected a problem where soft vehicles could take too much damage from ordnance weapons. * Fixed an unhandled exception error at 0x004829BE. * Automatic force builder in Quick Battles is less likely to pick Pioneers/Engineers, especially for the defender. * (French version) The +/- editor buttons for setting the number of flags in a battle appear normally. [ November 08, 2002, 05:29 PM: Message edited by: Madmatt ]
  7. Somebody around here has/had a sig talking about the "straw man" argument. It's a nice little piece which ought to be required reading to join any forum anywhere. I was indicating incredulity, not offense. "Slinging poo" is a metaphor, referring not just to "trash talking," but also to generally annoying behavior, which I am going to skip describing because many others have already wasted their time doing so. Sigh. I guess I should've just kept lurking...
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