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jim_hopper

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About jim_hopper

  • Birthday 11/18/1965

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  • Location
    Milwaukee, WI
  • Occupation
    Programmer

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  1. Yes, I've done this as well...thanks
  2. Ok, so what mods are considered "essential" for the discerning CM'er?
  3. I agree, QB maps that are worth a replay ARE rare. Thanks anyway, guys.
  4. I finished playing a rather ripping good QB and (afterwards) looked at the map from the OPFOR side. I would have really liked to play the same map again as the Axis but there seemed to be no way to make this happen with QBs. Did I miss something? If there is no way to do this, has this ever been address in the forums? Thanks
  5. I am enjoying TacOps a great deal and am beginning to slog my way through some of the smaller scenarios. My question is this: how does a US rifle platoon do recon? I am playing the "Team Krempp" scenarion wherein a US rifle platoon (3 inf sqds, 2 MG teams, 2 ATGM teams, and a 81mm mortar carrier) has to clear the enemy off some high ground overlooking a town. Leaving the warm, cozy confines of the town immediately exposes them to arty fire, as you would imagine. While I am not just looking for help in this one instance, I am more interested in the SOP for this type of situation. Are rifle platoons equipped to act independently like this in the real world? I find it hard to believe that SOP would send the infantry out in the open to flush out the bad guys from their hiding places, taking heavy casualties in the process. I plan on ordering the good Major's Military Reference CD in hopes that this question and all of my other ones are addressed. Thanks, Jim
  6. Is there any way to turn off all of the sounds in TacOps 4? Thanks
  7. I second this motion for a Cold War version of CM!!!
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