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HeadHunter

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Posts posted by HeadHunter

  1. Hello,

    I haven't been around in a while, I'm hoping someone can help with this issue. I just installed CMMOS 4.03 and all the available rulesets and mods.

    Everything seems to be working OK, with the exception of DD's terrain mod. When I try to install parts of it (particularly the fall tree graphics), I get an error box that says "TProgressBar property out of range". If I want to install anything else after that, I have to close CMMOS and reopen it.

    This is curious. Any idea why this happens, and what can be done about it? Thanks in advance.

    [P.S.: If it's any help, here is what the log says:

    DD's fall trees BMPs pressed.

    WARNING: "C:\Program Files\GEM Software Productions\CM Mod Option Selector\CMBB\FileLists\Tall_terrain_trees.txt" does not exist ]

    [ February 22, 2003, 06:46 AM: Message edited by: HeadHunter ]

  2. A PCI video card should be fine for Combat Mission games - the bus isn't really fast enough for first-person shooters, but this game doesn't have the same rendering demands.

    I don't believe the newer model cards (like GeForce 4 and high-end Radeons) are available in PCI versions, but you should be able to find something like a GeForce 2 or even a GF3.

    PNY is a decent brand - I bought a GeForce3 Ti200 from them last spring and the support was excellent.

  3. Wow! Los Alamos looks like it might even run Doom III when it comes out - and maybe even get 20-30 frames per second! smile.gif

    I haven't tried the scenario yet, but I'm wondering if the problems might be due to the video RAM. I suppose strategy gamers don't put as much of a priority on video cards as shooters do, but I have never understood the point of a super-fast processor and a two-year old video card. Just my opinion, not trying to flame.

    I'll see if having a Ti4600 makes any difference.

  4. I'll be placing an order this weekend after I get paid.

    Heck, even if it contained just the "Ueseful Threads" compilation, cleaned up so as to be concise, I'd be glad to pay to have it in a portable format for those times I'm away from the computer.

    And anything that will make me a better player is worth it - and given that I'm not a grog, I'm sure it will smile.gif

  5. I'm content to donate as funds permit and according to my usage, but I'm not sure I'd go for a subscription plan - I know how much I have used the site, but no idea if my needs will continue to be the same.

    So I'm most comfortable with donating when I can, however much I can afford.

    To everyone here who's commented on how awful it is that some people would only donate $10 a year or less - may I ask you, have you sent a donation yet? If so, have you done so lately?

    Because it seems to me that criticizing others is improper unless you're setting a better example.

    As for limiting the bandwidth for non-paying users, I'd like to observe that most of the time I'm lucky to get more than 10-15K per second on my cable connection to the site. I still think it's worthwhile, but I can't imagine how much more one could limit the bandwidth... ;)

  6. Originally posted by arkai88:

    Mechwarrior4 is really Quakewarrior4.

    Sure - I mean, there was nothing "Quakish" about the jump-jet "skating" in MW2... :rolleyes:

    Oh, and let's not forget the laser-boats that you could make in MW2 and even 3, since hardpoints were non-specific.

    While I loved the old games, I have to say that they suffered from a certain lack of production values. I'd be overjoyed to see MW2 and GBL done up with the newer engine and interface.

    [ December 09, 2002, 05:40 AM: Message edited by: HeadHunter ]

  7. Originally posted by laxx:

    at least put it on playstation 2 and not some crummy microsloth machine. they bought out atomix and canned close combat 3 onwards...

    Not correct.

    The first three were produced by Microsoft... then Atomic went to another publisher. Close Combat 4 and 5 were not figments of my imagination.

    [ December 09, 2002, 05:22 AM: Message edited by: HeadHunter ]

  8. Originally posted by Dave H:

    Still playing both. The Western Front is the one I'm much more familiar with. Although I'd pay $100 today for a CMBO updated to CMBB standards.

    Dittos.

    As for games I really obsessed over? There was this oldie for the Atari called "Lords of Conquest" that I just couldn't seem to lose at smile.gif

    And a game called "Overlord" for the Commodore, a sci-fi strategy game that occupied nearly all my evenings.

  9. I'd like to see more WWII Western Front fighting - 1939-1944 hasn't been covered yet for the ETO.

    Aside from that, other preferences would be WWII Mediterranean/North Africa; or a fictional modern day Combat Mission game (Cold War would be a good period, with the addition of actual armed conflict between NATO and the Warsaw Pact).

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