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Martin Rapier

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Everything posted by Martin Rapier

  1. I played as the Germans, and well, the Sovs came and get creamed badly ... In the end they got the PzIVs, and the Tigers were out of AP ammo, shooting HE at tanks , but Sovs had maybe 3-4 tanks left, some immobilized, total defeat to them ! Well, it is recommended that you play the Russians vs the AI. You'd need to really crank up the Russian advantages if you play the Germans. My best attempt vs the AI so far was to KO all the Panzer IVs, immobilise one of the Tigers and kill about half the German infantry. I had around fifteen tanks left (all of which bar one controlling a flag exited the map) and a couple of immobilised stragglers - tactical defeat! The Tigers are just really, really tough - I got plenty of hits but they just bounced off, enough to keep them buttoned I suppose. The T34 needs to get a lower hull side hit from under 100m to stand a chance of KOing a Tiger, which I certainly didn't manage - especially as they are chucking out half a dozen completely lethal rounds per turn each IIRC the original COI scenario was hard to win as the Russians, but fun to play of course Cheers Martin
  2. Agreed, it is a fabulous conversion, Having had my head handed to me by the AI twice, I'd say LOS isn't restricted enough! Whilst the tall pines do restrict spotting over the top of woods to a greater degree than the original SL scenario, at least it means you can hide behind them, only popping out to shoot & scoot or whatever. My main problem is that the German tanks have a rather higher rate of fire in CMBB than in SL, so trying to rush individual Tigers just doesn't work - presumably why the Russian AFV count was upped so much. The loaders in those Tigers should get Iron Crosses just for spitting out several rounds a minute. This is also a very interesting scenario from a traffic management point of view! I've had a quick look at Balta - I'm not at all sure about dupicating the LMGs as separate units, it increases the unit count dramatically. Anyway I've yet to play it to see how it pans out. Cheers Martin
  3. Ah, Steve will release them today, sorry guys I thought they were already out. No problem, I had another look and found Breakout from Borisov & Bobruisk anyway - great looking scenarios and both have an interesting treatment of SL board 1. Cheers Martin
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