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Markus Staudt

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  1. Thanks Dog, thats what I thought. Oh well I'll make the best of it.
  2. I have a question that I think i already know the answer to (unfortunately). Will reducing the graphics (ie. resolution, numbers of men in squad, horizon distance etc.) help the system handle the between turns calculations. It is taking me about 50 minutes to complete a turn on a mid to upper range system right now! Don't get me wrong, the operation is unreal and exactly what I was hoping for. It would just be more enjoyable if we didn't have to start the turn before going to bed and view it in the morning. Maybe Berli could answer this question since he made the operation.
  3. Hey rune, I have a question that I think i already know the answer to (unfortunately). Will reducing the graphics (ie. resolution, numbers of men in squad, horizon distance etc.) help the system handle the between turns calculations. It is taking me about 50 minutes to complete a turn on a mid to upper range system right now! Don't get me wrong, the operation is unreal and exactly what I was hoping for. It would just be more enjoyable if we didn't have to start the turn before going to bed and view it in the morning. Thanks for the help pal.
  4. Hey thanks for the reply and you are exactly right. I figured this out this morning at about 0330. I just didn't think it was that large. Also, does it get faster after a time? Have you played much of this operation? And what did you mean about not sticking to scenario defaults and getting bummed. Thanks again.
  5. I am having a lockup problem on the large staligrad operation. When I click on go after setup the computer thinking progress bar comes up and after about 1 minute it goes off and the game is locked. I can cntrl alt del to get the task stopped and get out of the game so it is not a hard lock. I have a p4 1.3, 384 megs of ram and a 64 meg nvidia geforce 3 Ti 200. Anyone?
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