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Rickovich

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Posts posted by Rickovich

  1. I had a situation where a Panther repelled no less then 7 squads coming from different directions killing a third of them and routed all but 2 and they were regulars.But the distraction was enough to get a SU-76 to it's rear and kill it.They are prolly more effective in game then they actually were.It was my understanding that this was a mortor like device that shot a frag grenade up above the tank generating flak(which of course tank was impervious to).In game it acts more like a computer controlled self targeting defense system.Firing at targets well away from the directly overhead airburst zone.But I don't know if they were targetable(I'm sure someone that cares will comment on this).Even if so mighty good job being buttoned up and firing on 7 squads coming from different directions and various distances.If they were all at the airburst zone at the same time would make sense but it was firing at some who hadn't broken out of the woods yet around 70 meters away then in next instant firing at another 180 degrees the other direction 30 meters away and so on.

  2. Originally posted by Headshot:

    Anybody remember the old Kampfgruppe computer game from the mid-1980's that set the wargame world alight,gosh how I loved that game!

    Yea I most certainly do.In my opinion was to computer wargames as Panzerblitz was to board wargames.Very simplistic and far too abstract to be all that exciting,especially since SL had been around for about 7 yrs when it came out.When PB came out it was the first of it's type back then so one could over look it's shortcoming's.Wasn't till this fine series by BFC that I've actually enjoyed a computer version of those old standbys.There are many many things though one can do and simulate in SL/ASL that arent touched upon by the CM games(maybe oneday).I havent played with my 52 boards and 3 complete ASL unit set in several years.(I just decided to wait for something like this to come along.Now it has.I just want to do all those other things like in SL(not throw my skis away,use cossacks,paratroopers,reindeer drawn sleds in Finland etc etc etc.But at least with CM it dosent take forever to find the pieces and set up the board only to have one player or other sneeze and leave one wondering what may have been tongue.gif

    [ December 18, 2002, 09:46 PM: Message edited by: Rickovich ]

  3. The tune was originally a camp-meeting hymn "Oh brothers, will you meet us on Canaan's happy shore?" It evolved into John Brown's Body. Then in 1861 Julia Ward Howe wife of a government official, wrote a poem for Atlantic Monthly for five dollars. The magazine called it, Battle Hymn of the Republic. The music may be by William Steffe.

  4. Hmm.The KV1 has a 76m gun.The KV85 had an 85m.The KV2 from the early war years had the 152m gun.It had vanished by the time the T34/85 was available.If the latter is available then the KV85 should be the model for the period.Not a tank from the early years.That's kinda like selecting a PZIVC when you could be choosing panthers tongue.gif .But as others have said KV was a beast in the early days. :D

  5. To the degree of being in the peacetime bootcamp of 1940 Germany.That's a very senile soldier since they were at war since '39.And the details that one could point to could be lifted from books.This isn't the first person to recount being in a tank.Finally the poster of the story says that he did very little editing if any.I know it dosen't make any sense to do such a thing but stranger things have happened then posting a erroneous story.Just my opinion,not trying to start a debate. :D

  6. One thing I and my neighbor/nazi opponent have done(now in our second full 6/41 to 5/45 campaign is to use a quality restriction in selection.Germans in the early war must take crack or elite and russkys green or conscript and nothing over 50% rarity.I know it detracts from full use of the set but the battles do come out more closely to the timeline all other things being equal.In the end of the war the reverse is used and helps to offset some of the tech advantages.Just throwing this out there for the more imaginative to tweak tongue.gif

  7. Silly wislets ya missed the to each his own mode.Some peep think Tetris is best game(shudder)I love this game thinking first (cmbo was a feeble proto)but I have and still think EQ is better for my time.But this is a great game but I'd rather play a comp version(sorry gamey)of SL.

    The AI is just too easy to beat and after the cool effects wear off the battle results even head to head becomes redundant.No wonder there was a battle fatigue.

  8. I just want to second Bone's observations.Playing vs my neighbor almost every night so this is player vs player in my experience.HQ's will pop up their heads before the squads under their command.Terrain hasn't seemed to make much difference in this.I'm constantly on the lookout for these HQ's that have an aversion to their face in the dirt.Mostly(depending on what else is going on)I cancel their target and re-hide or if need be sneak a small distance with a hide at the end.And yes CA's do help but it's not a good solution.Anyways just wanted to add in on this topic...

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