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moneymaxx

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Everything posted by moneymaxx

  1. If you want a name of a programm, I use JPEG clipper. Downloaded it from ZDNET, it's freeware and and only 254KB small.
  2. Yes, it makes me feel better, that I'm not the only one. Thanks for your answer Eden Smallwood.
  3. USE THE ABOVE ANSWER AT OWN RISK! FEEL FREE TO CORRECT! NO WARRANTY GIVEN! [ March 18, 2003, 10:22 PM: Message edited by: moneymaxx ]
  4. To answer Dr. Rosen (I'm answering, actually, to see if I understand the system correctly, please correct me if necessary). I think it depends on the type of battle you rolled and the casualty setting. Your 8000 points are your Purchase Point Total. Then you have to modify this to get your Provisional Force Size. E.g.: Provisional Force Size = Purchase Point Total x (1-casualty percentage) / Battle Type Modifier. If your next battle is an Axis attack the Battle Type Modifier is 1.5. Let's assume 20% casualties. The Provisional Force Size would be 4267 (8000 x (1-0.2) / 1.5. You therefore set the force size to 5000 points. If your next battle is an Axis defend with 20% casualties you would end up with a Provisional Force Size of 6400 (8000 X (1-0.2) / 1). You therefore set the force size to 5000 points. You'll only get 5000 points to purchase, assuming from the answers in this forum, the rest is lost . I GUESS, how you spend them is up to you (after buying your battle group and attached units). [ March 18, 2003, 10:26 PM: Message edited by: moneymaxx ]
  5. I'm asking the following question actually playing CMBO but I think in CMBB it is the same. If not, please gods of this forum move me to the CMBO forum. What I want to know is, if there is a way to tell my onboard mortars to stay in command with one HQ and ONLY with that HQ? E.g., when I set up a defense with a platoon HQ spotting and 2 mortars behind to shell advancing troops (in command of course), it happened a lot of times to me that when I move another platoon of infantry to the frontline, that platoons HQ takes over the command of the mortars. That's of course not what I want because the arriving HQ most of the times can't see a thing and my spotting HQ can't order the mortars to fire indirectly anymore. How can I prevent this ? If there is no way to prevent this, then it's maybe a subject for the engine rewrite .
  6. The demo scenarios weren't intended to be balanced AFAIK (good luck for your father ), but to show the new features of CMBB. If I remember the map correctly, there are to little woods quite close to the german lines. You could hide the ATrifles at the opposite side of the wood (facing away from the Germans). When the Germans have passed by you will have excellent rear shot opportunities. This only works, because the Germans have no infantry for reccon in this scenario (I hope I remember this right it's such a long time since I played the demo). You could try to hide a ATG there too. Well there isn't much more that you can do, except follow MikeyD's advices.
  7. Thanks a lot Biltong for your quick answer. Seems I'll have to live with a 3000 Axis against 5000 Allied ME .
  8. I don’t have the opportunity to play CMBB with BCR at the moment, but I certainly will once I get my computer back. Therefore I only read the instructions and a few questions arose, as you might have guessed . a) Attached units Are guns with their transport considered to be two units or just one? If they are considered to be two units (e.g. a 75 mm Inf. Gun and a Kübelwagen), wouldn’t that punish the use of guns? Upgrading attached units Let’s say I get 60 pts for attached units, I spend 43. The next battle I get another 60 points. If I want to upgrade, how many points can I spend 103 or 120. By the way, how can I upgrade my Battle Group, am I supposed to do it after all? Think I read, that you get an upgrade if you switch to BCR 42. c) Calculating the force size If my Provisional Force Size is 3001 points do I have to choose a 5000 point battle? Or can I just drop some of my task force points to get below the 3000 points mark. E.g., if in a ME I get 3001 points provisional force size, but I have to set the battle at 5000 points, I’ll have a huge disadvantage. Is this considered to be “bad luck” or an unwanted effect of the game mechanics that only allow certain point battles. (Well if it is the second, players should be allowed to drop parts of their task force to get a more balanced battle). d) Applying your own rules Well after reading through the rules (twice) and this thread most rules appear to me more or less easy to understand, logical and realistic. Just in one case I would like to use my own rules. How is using ones own rules seen by the BCR community, gamey, horrible, etc. ? The one rule I want to change for me, is the punishment for loosing you CCO (company commanding officer). I understand that you should keep an eye on him to identify more with your CCO and therefore his loss should be punished. But the rules are just to severe and, even more important, IMHO unrealistic for various reasons: 1) The battalion commanding officer or who ever sends the replacement would never send a conscript CCO because that would seriously affect the efficiency of the company, with negative results for the battalion or regiment. The decision would just backfire. 2) It seems to me that the safest thing to do, with the actual rules, is to place your CCO far away from any firefight. That’s possible because CMBB has Borg spotting and I can command my platoon HQs without even being near them. Though I’m no history grog, I think that CCO had to stay in a relatively short distance from there troops to not lose contact and that hiding wasn’t considered to be the task of a CCO. Therefore the actual rules favour cowards . My rules would be based on a die roll: If you roll a 1, your screwed. Some high General pushes through his idiot son with an IQ of 1 and no combat experience at all, because he even ran away from fights in Kindergarten. You begin with favour of -50 and a conscript HQ. If in a future battle you lose your CCO, you get another conscript with –50 favour (otherwise you just would kill that idiot, simulating at the same time that the general’s son always finds a way to escape tight situations. E.g. during a blizzard he attends a conference in Italy). If you roll 2 to 9 you get a green CCO with 0 favour. If you roll a 10, one of your Squad HQs gets a field promotion (nice idea mentioned on this board, but I forgot who did it), but you have to have at least one Platoon HQ with veteran status. Otherwise you get a green CCO with 0 favour. If you have one Platoon HQ with veteran status you get a regular CCO with 0 favour. Die modifiers: If you roll a 1 no modifiers apply, since it’s a General who pushes the decision through. If you have at least 1 crack Platoon HQ Die +1. If you have at least 1 elite Platoon HQ Die +2. Pheew, that’s a long post, can’t wait to get my computer back, just to bore you with more questions .
  9. Well, I forgot to mention one thing, that I always wanted in CM. A way to see all the movies after the battle from both sides, or even better joining them to make one big movie out of it, of course with free camara movement. Speaking of it, a VCR function would be the best. Making movies like "My best flamethrower attacks Part 1" or "Cm's funniest homemovies" would be a dream come true. Luckily I don't have to program all this
  10. I hope that I'm not the one against who you never want to play again. If I did something 'gamey' please, at least, tell me.
  11. Well, just my two cents: 1) I wouldn´t like that, there are too many buttons already, that I hardly ever use. I would prefer a pop-up menu to change certain settings and keep the hotkeys because many players got so used to it. Even in MS Word you can still use hotkeys. 2) Great idea transparent trees during the orders phase. I would like to go even further, I suggest different settings for the orders phase and the movie, like tranparent trees, magnified vehicles unit bases on in the orders phase and full trees, no unit bases and original sized vehicles in the movie. 3) A LOS-tool, no. 4) A much needed improvement indeed. I hate to see my tanks making suicidal moves just because I overlooked that tiny bit of unpassable terrain. 5) I don´t have much of an opinion. To answer Patrick Moore, there is no OOB option during gameplay. Many players argued, that you have too much control over your troops already. Therefore the game doesn´t reflect the confusion that was always present on the battlefield. An OOB option would give you even more control (If you want to read for hours search for the related subject of BORG spotting, there are some threads concerning the OOB option too). If you want to keep track of your troops, maybe turning on unit bases and displaying them bigger could help. Otherwise, use the '+' and '-' button to cycle through your units.
  12. I live near the Dutch border (near the area where Operation Market Garden took place, Arnhem) and once visited the Netherlands with my girlfriend telling her how flat the country was and where one could setup an ambush with an AT-Gun. Can´t say that she was very interested .
  13. Good point, but I guess that can´t be the problem because everything else (except the wavs) installs very fast. Actually the first 4 wav files do too, but than it slows down. Guess I just have to wait 12 hours to install (my latest calculation)
  14. I got CMBB today and I was so eager to play it that I tried to install it ASAP. First all went well but then while installing the .wav files the computer seemed to just stop extracting. I thought it was a lock up, so I tried to interupt the installer. This resulted in a blue screen of death and a total lock up. After trying to restart my computer it did´nt start Win 98 anymore and there was no way to start it after that (not even in secure mode). After formatting all HDD, installing Win 98 again, all the drivers etc......, and changing the CD-Rom drive, I tried to install CMBB again. The same happened, but this time I noticed that actually the Computer does not lock up but extracts the files veeeeeryyy slowly. One .wav file takes aroun 10 seconds to complete. Does anybody experience the same problem ? My Computer: AMD Duron 1.2 Ghz Elsa Geforce 2 32 MB 256 MB RAM 1,2 Gb Quantum Fireball windows HDD 2,0 GB Quantum Fireball games HDD (For CMBB) Soundblaster Live Value
  15. Until November 1943 the so called División Azul, which was formed by Spanish volunteers (roughly 40.000 men) fought in rusia as part of the german army. I would like to know if they are included in CMBB, since my girlfriend is Spanish . By the way, while on holiday in Madrid I went to the war museum there. They had a special room about the División, showing the uniform of one of the Spanish generals and other stuff. [ September 14, 2002, 08:16 PM: Message edited by: moneymaxx ]
  16. I liked the operation "21st Panzer Counter-Attacks". You can find it at Scenario Depot. [ September 14, 2002, 07:03 PM: Message edited by: moneymaxx ]
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