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Flesh

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Posts posted by Flesh

  1. Hi all, just thought I'd let you know that I'm currently working on "Version 2" of my "Subdued" terrain mod.

    Here's the link for a preview/beta/WIP version if anybody would like to try it out.

    Flesh_Subdued_Terrain_V2.rar

    Note: the above link is to a RAR archive file hosted on my Fileserve account. I don't want to upload this to the repository until it's finished.

    Anyway, onto the screenies.

    --------------------------------------

    cmnormandy2011072322181.jpg

    cmnormandy2011072322202.jpg

    cmnormandy2011072322221.jpg

    cmnormandy2011072322235.jpg

    cmnormandy2011072322261.jpg

  2. ..US soldiers with MTP...

    Just like to point out that it's not MTP, it's MultiCam, the commercial camo pattern that MTP was derived from (by combining it with DPM).

    Also, MultiCam is currently being used by some US troops in Afghanistan, e.g. 101st Airborne Division.

    Here's a pic:

    800px-U.S._Army_firefight_in_Kunar.jpg

  3. Okay folks, the upload to Fileserve is done.

    Here's the link:

    File name: Flesh_Subdued_Terrain.rar File size: 75.64 MB

    BTW if you don't have a premium Fileserve account you'll have to complete a "captcha" to download the file - just like you have to do on some sites to post a comment on an article (to stop comment spam bots).

    Anyway, enjoy and let me know how it works out for you etc. - I gotta go get some sleep now.

    PS I'll upload this mod to the repository tomorrow.

  4. "Houston, we have a problem..." - my login for CMMODS will only let me into the CMSF section of the site - as this is not a CMSF mod there's not much point in uploading it to the CMSF section. :(

    However, I have a backup plan - I've got a premium Fileserve account, so I can upload it there. The upload is cranking away in the background - my broadband upload speed is pretty slow - it's gonna take about 40 minutes or so.

    FYI the file is a RAR archive that was created with maximum compression and I added a recovery record - if you end up with a corrupt download for any reason you should be able to repair the file with WinRAR or any other decent archiver. Also, the size of the file is roughly 75 MB.

    I'll post here when the upload is done with the download link.

  5. First of all - thank you all for the kind and encouraging comments.

    I'm sorry that I haven't had time to reply to each comment individually but I've been working on this mod all night and all of today (still haven't got any sleep yet - determined to get it uploaded before I crash).

    Flesh

    Any chance of getting this on cmmods? That way we can get it asap rather than waiting on the repository keeper..

    cheers

    Okay - preparing it for upload now (removing unused files to reduce the size of the upload/download etc.)

    It should be up soon - I'll post here when it's done. :)

    PS anybody who downloads this - consider yourself a beta tester - this mod was done in a hurry and hasn't had much in the way of testing - there could be some rough edges in there... ;)

  6. ...How do troops look on it?...

    Okay, here's a couple of in game screenies:

    Note: this is me playing the stock scenario "Carbide Carbide" - hence the fog.

    cmnormandy2011052418070ktyg.jpg

    Here's another, at a higher view level (above the "fog line"):

    cmnormandy2011052418085.jpg

    Also, is the general consensus that this is ready for upload? If so, what do you reckon I should call it? "Flesh's Alternate Terrain"? Something else?

  7. If you just want desaturated terrain, check out Vein's desaturated terrain mod on the repository.

    I decided to attempt a thorough makeover of the terrain:

    1) Desaturated most of the terrain textures.

    2) Replaced and/or tweaked the red dirt/earth textures, resulting in more brown/sandy coloured dirt/earth.

    3) Replaced the default green and yellow grass textures with lower resolution files with a sort of "blotchy" look. I find them easier on the eye (lower contrast so less flickering while scrolling about). Also, as they are used a lot on most maps, the lower resolution results in a higher FPS (at least for me, anyway).

    4) Also knocked up new ploughed field textures while I was at it.

    5) Almost forgot - I also desaturated the foliage (trees and bushes), doodads (tall grass etc.), hedges and bocage.

    Here's a screenie:

    cmnormandy2011052406103.jpg

  8. Not sure if anybody is interested but I might have a fix here.

    Even if it doesn't work in every case, it should result in higher frame rates, especially for computers that are low on RAM and/or have a video card that is low on video RAM.

    Attached to this post is a zip file that contains two batch files.

    To use the batch files, you will have to have installed a terrain mod for CMSF.

    If you don't have one already installed, check the repository, there are some good ones up there. Myself, I spent a good deal of time a while ago "mixing and matching" files from various terrain mods to come up with a good "mix" of files that worked for me.

    What these batch files do is modify the most commonly used terrain textures (grass and mud) by (temporarily) replacing them with the low resolution (smaller) versions that are used when the camera is zoomed out (if you know what I mean). This reduces the strain on both your system RAM and video RAM. You should also be able to play on larger maps, if you were having trouble loading them before.

    I realise this may not be to everybody's taste, but you can always uninstall if you don't like it. IMHO the end result makes the grass and mud textures look a little bit like their counterparts in the original "Operation Flashpoint" game (which I'm a big fan of).

    Anyway, put the files in the folder where your terrain mod is installed. I usually have mine in "\Data\Z\Terrain" within the game folder. Note: if you are running Vista or Windows 7, you'll probably have to run these batch files as Administrator if you have installed the game to the default location with your "Program Files" directory (unless you have UAC switched off).

    To install this little "mod" run the batch file called "install_light_terrain.bat".

    To uninstall and revert back to the way things were before installation, run the batch file called "uninstall_light_terrain.bat".

    Any problems, just give me a shout here or send me a mail (mail address is in my profile).

    PS if there is any interest, I can knock up a version that also modifies other commonly used textures such as the sand, dirt and brush etc. Also, I usually play on maps that are "green", i.e. are mainly covered in grass (as opposed to sand/desert maps) - so this little "mod" was made with that type of map in mind. Desert maps will not be as "boosted" by this. You could also "roll your own" versions using the batch files as a guide.

    light_terrain.zip

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