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legend42
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Posts
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Posts posted by legend42
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How come all non tank tires have that hexagon shape and the wheels inside the treds of tanks are perfect?Will they ever be able to make a prefect circle?
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You know who you are.
First of all it is your right in this country to your freedom of speech.I respect it and encourage it.I've listened to you and now please listen to me.I myself at times have questions and concerns about certain aspects within the CM game engine.I'm sure to some degree BTS enjoys constructive criticism which perpetuates a better more realistic gaming experience for all.For weeks now and especially since the demo has come out I've listened to the "Nit-Pickers" rant and rave about whats missing,why isn't xyz feature in there?and you told me abc would make it in.The next time you want to post a negative topic about some aspect of the CM engine, thats fine, just step back and ask yourself is it a valid, constructive, mature criticism that might someday improve the game or am I just making an ass of myself?What I've seen of the demo and the new features list as compared to what we've had 2 years ago is night and day.CMBB is a 1000% improvement over CMBO.If you guys can't see that, than in my opinion your foolish.Let me also point out that the CM game system is in it's infancy or pre-mature stage, just imagine where the system will be 3,5,or 7 years down the road.BTS can't put everything in the game that everybody wants, if they did we would never have the game,they would be working and tweaking for years.To sum it up,remeber what we had,understand what we have now and where its going.
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How can a Russian at gun or tank spot a panzer and tell whether its a vet or not on EFOW?Please explain.
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Thanks guys and Mad-Matt for your quick response,got it ordered and all is fine in my world again.
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When I click on pre-order its says I need cookies
turned on,what the heck is that?
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I dont think its their heads stopping them from getting through doors............................
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its their wallets
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I noticed when your hq tank gets killed your remaining tanks can't come under the command of another hq tank, just like infantry.Why is this?And will there be command vehicles that can have control over tanks when their hq tank gets knocked out?
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I intentionaly let one of my Hq PZ III get knocked out to see if the tanks now out of command good join under the remaining hq tanks.They could not.Why is this and will there be command vehicles to act like company or battalion hqs?
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I think he should get a free copy of CMBB for these comments.
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No more worrying about whether or not your opponent is honest about computer picked forces. I'ts saved so that both can view after game starts.I dont know what anybody else thinks but thats awsome.Should open up a ton more computer pick games.
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Will this be in CMBB? I like this tank with the round end muzzle.
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I know this is obviously way early and 2-3 years away but what is the purpose of the so called "engine re-write"?What is hoped to be accomplished by this re-write?
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Downloaded demo and plays fine untill i put extreme terrain and extreme trees on.Screen stutters and drags from level 1 and 2.Its playable but not as smooth as CMBO, unless I put trees and terrain to very minimum.
systen is 733 mhz
256 mb
32 video card
pentium 3
15 g/52x
What should I upgrade too have game run perfectly?
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I always go back to my ASL days.I know mgs are much more lethal than before.When an mg fires and the lead is flying are soft targets/humans behind the point of target and likewise in front of the point of target effected by their rounds?I believe SL used the term residual fire.
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I just dont no waht to say other than that,Im speechless
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I watched this movie recently and there is a great example showing exactly what "recon by fire is".The Americans are totally outnumbered by an entire NVA division.An NVA platoon is probing at dawn crawling in tall grass.The Americans hear bodies possibly crawling in the grass but can see anything.Mel Gibson as CO senses the probe and orders everyone to fire 3 shots into the grass.The NVA platoon now feeling they have been fully spotted return fire,panic and give up there position.The Americans in a much better defensive position behind a ridge slaughter the NVA platoon.Check out this movie and that seen, its worth it.
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I disagree, I feel CMBO has favored the attacker all along.I feel it is unrealisticly easy to attack and harder to deffend when it should be the other way around.I have won most of my attacks and lost most of my defenses.One could argue that I attack better than I defend which could be true,but I think most people will agree with me when I say the changes forthcoming in CMBB are a welcome addition to the overall realism and pace of real combat.These changes should positively influence the "too much happens in CMBO" factor.
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I know this might sound sick, but I was wondering if BTS had some type of pattern for releasing demos?The demo is due sunday, but when?12:01 am
3am 4am 12noon? when?
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Just occured to me that when scouting for the enemy in attack or defense would'nt it make sense to put 1 man/sniper high in a tree to see much further than normal.Rural setting with no bldg so you go high into a suitable tree to scout.Was this done or am I out of my mind?
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I would love to see the air identification flags draped on tanks.I know the germans did it early in the war using mostly the nazi symbol flag.I hope that does not get in the way of realism.
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I tried that and the map successfully goes into the battle selection and when I click it on it crashes in the midst of downloading 3d graphics.A liitle bell sound goes off and it's fried and I reboot.
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How do you download just the map to veiw it?I downloaded the berlin map from scenario zone but cant veiw it.When I save it to my computer where do I put it to veiw the map?
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Jason C
Starting at your 3rd paragraph it sounds like you might be talking more about an operation.And maybe we shouldnt call them QB, maybe we should call them QF for quick firefight because what CMBO is simulating is a firefight within a battle within an operation. Perhaps CMBB's new extreme fow combined with realistic mgs slow the pace to a more realistic level.
From the book German Panzer Tactics in WW2
in Combat Mission Archive #4 (2002)
Posted
Panzer Regiment 33, Dated 31 July 1942, pg 42
paragraph 2,1st sentence, "Tanks must advance in a manner that allows the infantry to follow".
I'm no tactics genius, but the way I always played CMBO and from what I have observed of my opponents they never send armor first in front of the infantry.Its always been the other way around,infantry first than armor.Can someone go into more detail about this topic?Is the armor first tactic a product of the time period, 1942?