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vetacon

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Posts posted by vetacon

  1. Originally posted by flamingknives:

    If Lynx was considered to be sturdy enough for Attack Helicopter work, I don't see why it should be that much less suitable than surfing an Apache. There were quite a few Lynx at one point.

    From what I can discern from the British Army website, the only transport helicopters deployed in theatre are Chinooks. I understand Lynxes are still used but I don't know in what capacity, and in any event it appears that none are in Afghanistan.

    It would be interesting to hear what someone in the know has to add.

  2. Originally posted by Battlefront.com:

    As I've said, I personally am in favor of keeping it Syria. However, I am not in favor of a backstory that will likely be proven wrogn within a few months of CM:SF's release, if not sooner. So I'm thinking the best way of going is a minimal backstory (eg. "you're at war... go and fight"), Syria, and a special bunch of units that are clearly labeled as "not realistic, though in theory possible" for everything else but the campaign. That should make pretty much everybody happy.

    Cool, we're all agreed then. When's the release date? :D
  3. Originally posted by Wisbech_lad:

    If the ToE is Syrian, stick with Syria. But a minimalist back story, heck throw in T80’s/ BMP3 etc anyway in the editor, just keep them out of the campaign

    Not as if we had or needed a complex backstory in CMBO…

    This has to be the best option - doesn't it solve all the problems?

    Gives you the extra goodies which many people are keen to have available for scenario development and removes the need to use fictional opponents (made up names, flags etc.)which will likely detract from the immersion value for some.

    Where's the downside?

  4. Originally posted by MikeyD:

    It wasn't for nothing that one of the scientist at Los Alamos, when they were first placing bets on yield, bet that the atmospheric oxygen would be ignited and incinerate the globe.

    What was he going to spend his winnings on? ;)
  5. Either of the following would suit me 100%

    1 Market Garden. Given what’s been said about the size of action which the engine is specifically designed for (i.e. reinforced company level) it would seem to fit rather well (think about the 1st Airborne’s approach to Arnhem or some of the bridge seizures by the 82nd and 101st. It has an interesting mix of units on both sides (US and British Airborne, British armour / infantry, Hohenstaufen and Frundsberg, Fallschirmjager plus all manner of other German troops). Maybe a little armour-light for some tastes though there were various engagements involving armour on both sides in and around Hell’s Highway IIRC.

    2 Kharkov 1943. II SS Panzer Korps in action. Classic German quality versus Russian quantity encounter and at a time when the Eastern Front was still more or less in the balance. Could also be used as the basis for a later Kursk module without too much difficulty I imagine.

    However, I think I read that there’s a very strong chance that one of the first two releases won’t be WWII. In which case one of the following would be great:

    3 Theoretical WWIII scenario – Warsaw Pact vs Nato Northern Europe early ‘80s. A little wide in scope probably but you could narrow it down to the OOB of a handful of divisions which would have been likely to be involved. Would be great to use some semi-modern weaponry within the CM system.

    4 Falklands 1982 - The right sort of size of engagements but practically devoid of any armour which might rule it out, together with its lack of appeal to a US audience.

    Whatever it is I’m absolutely confident it’ll be an awesome game.

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