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Michael**

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Posts posted by Michael**

  1. How can I post AARs or graphics/pix?

    These way I could share my brilliant victories

    whit the rest of you ;)

    P.S.:

    (Its to nice to go against poeple whoe play C&C

    and therefor think they are good at taktics.)

  2. Lets see if i got it right:

    I use small units (even single vehicles)

    for recon,with enough firepower behind them to knock out spotters/screening forces. ?

    I have to move(ideal) in cleared(of enemy) terrain,ready to head for cover. ?

    Of course using "fire&movement" :D

    When I have to take terrain I go with full force, not piece by piece. ?

    thanx alot. I will try it that way.

    When I improved,you could tell me something about

    "meeting engagements" smile.gif

  3. Lets say i try charge on a few MechInf companies

    with a reinforced MechBtl(3 APC companies , 1 Tank company, antitank-platoon and support units(air def, observers etc).

    + I don't know where their FBEA is

    How do I arrange my troops?

    How strong should a decoy attack be?

    What should I use for protecting my flanks?

    How deep could I penetrate enemy territory(medium resistance)?

  4. I just want to add some tougths to the 13 points from thejames.

    to point 1.) there you could argue that this just reflects the skills of the leader.

    100 % pertfect ...(what is the english word for "Zielansprache") ;)

    to point 4.) I agree.I also would add that fire (MG or BMK) would suppress/disturb the crew.Even when there is no damage on the vehicle.

    (a MG-salvo(7.62 mm) hitting the Tank you are sitting in is quite "impressive"!When I imagine it to be 20 or 30mm...)

  5. MajorH

    First i have to say: This game is great!!

    And it really helped me to graduate!

    But:where did you get the "German PzGrenGrp" photo?

    2 things indikate there is something wrong:

    -the Oberleutnant is wearing a fieldhat(not a green barett)

    -he has blue stripes =>HE IS FROM AN TRANSPORT OR LOG: UNIT!

  6. I just realized that there are german units in the

    demo version.

    Will there be missions for them in the full version?

    ( Well, at least i can buillt "my" PzGrenBtl(+),i just have to borrow the mortars for the 6th from somewhere.)

    After all the game locks great!!

    Michael

    PS.:Very kind to give the "Marder" 3000 m range

    :)

  7. F...! The online order does not work!

    It tells me somefing about cookies??

    Normaly my system accepts such stuff.

    Is there any other way to oder ist?

    Will it in some shops? (I'll be in NY this

    from 011500bsep02-so is there a shop?)

    bye

    Michael

  8. Maybe i just missunderstood "diamondshape".

    The platoonleader sign i described i actually

    the thing i've got on the back of my helmet ;)

    So i was wrong, on maps its of course the

    "flagpole".

    mmmpf ... stupid me

    bye

    michael

  9. Wasn't the diamond-shape used for single

    persons?

    Like, the platoon leader gets 3 dots and one angle

    over a diamond ( i mean a square standing on one edge) ?

    Or are we talking about different shapes here??

    bye

    Michael

  10. Great AAR.

    You've shown a good example for,how i would call

    it: "Jägertaktik".

    As soon as my copy arrives i have to try this.

    For the "firing units are always spoted" thing:

    Try to spot a sniper esp. when he uses a silencer!

    => and it depends a lot on they equipment of your

    enemy.

    bye

    Michael

  11. Hello

    I just tried to play the DEMO scenario.

    (Task Force Gallagher)

    The task is to delay against an BMP Rgt.

    I tried 3-ways:

    1.way:

    Start delay with time-limited-defense;

    Then start with delay action in about

    5- delay lines.

    Effect: I was not able to get my troops out

    of the defense area( yes i used smoke)

    with out major losses

    ( damm i miss an interdiction-option for the art.)

    own casualties up to 50%!!!!

    2. way

    "pure" delay ation

    effect:

    its not easy to open fire at

    long range in most parts of the

    sector.

    so i was not able to

    weaken red enough.

    own casulaties about 40%

    3.way: defense

    (ok ok that was not the task)

    effect:

    i wa able to wipe out his SAT/GAT

    and parts of forward Btl at my

    security line and bring his advance

    to an halt within 7 Km !???

    own casualties below 30% !

    so, whats the big idea ??

    Can somebody please give me some advice about:

    How to move units between delay lines /how to

    start the delay / use of PAH / use of art.-minefileds ...

    greetings

    michael

  12. By the way... somebody told me that the M113 is able to swim, is that true??

    Personaly i wouldn't like to take a chance on it!!

    (we used to say:"Shooting at an M113 is a waste of ammo, just roll over them)

    bye

    michael

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