Jump to content

Michael**

Members
  • Posts

    21
  • Joined

  • Last visited

    Never

Everything posted by Michael**

  1. "...navigationally challenged missile-jockeys..." *lol*
  2. How can I post AARs or graphics/pix? These way I could share my brilliant victories whit the rest of you P.S.: (Its to nice to go against poeple whoe play C&C and therefor think they are good at taktics.)
  3. the little ribbons that rindorf spoke about... i really hate those! Imagine comming into a wood where these little f...ers still hanging in the trees!(so much for a save convoi route!!)
  4. to make the cylinders face down!(?)...one word aerodynamics
  5. Why not...I just have to get the IRC running
  6. Lets see if i got it right: I use small units (even single vehicles) for recon,with enough firepower behind them to knock out spotters/screening forces. ? I have to move(ideal) in cleared(of enemy) terrain,ready to head for cover. ? Of course using "fire&movement" When I have to take terrain I go with full force, not piece by piece. ? thanx alot. I will try it that way. When I improved,you could tell me something about "meeting engagements"
  7. Lets say i try charge on a few MechInf companies with a reinforced MechBtl(3 APC companies , 1 Tank company, antitank-platoon and support units(air def, observers etc). + I don't know where their FBEA is How do I arrange my troops? How strong should a decoy attack be? What should I use for protecting my flanks? How deep could I penetrate enemy territory(medium resistance)?
  8. To immobilize a BTR (or other APC)with riflefire you just have to know where the driver sits
  9. I can confirm that. We fired on some BTR and BMPs with our rifles (H&K G3)from about 150-200m...they went right through. I have to add:these APCs where old wrecks, perhaps a little rusty.
  10. I just want to add some tougths to the 13 points from thejames. to point 1.) there you could argue that this just reflects the skills of the leader. 100 % pertfect ...(what is the english word for "Zielansprache") to point 4.) I agree.I also would add that fire (MG or BMK) would suppress/disturb the crew.Even when there is no damage on the vehicle. (a MG-salvo(7.62 mm) hitting the Tank you are sitting in is quite "impressive"!When I imagine it to be 20 or 30mm...)
  11. MajorH First i have to say: This game is great!! And it really helped me to graduate! But:where did you get the "German PzGrenGrp" photo? 2 things indikate there is something wrong: -the Oberleutnant is wearing a fieldhat(not a green barett) -he has blue stripes =>HE IS FROM AN TRANSPORT OR LOG: UNIT!
  12. I just realized that there are german units in the demo version. Will there be missions for them in the full version? ( Well, at least i can buillt "my" PzGrenBtl(+),i just have to borrow the mortars for the 6th from somewhere.) After all the game locks great!! Michael PS.:Very kind to give the "Marder" 3000 m range
  13. Michael**

    Shipping

    F...! The online order does not work! It tells me somefing about cookies?? Normaly my system accepts such stuff. Is there any other way to oder ist? Will it in some shops? (I'll be in NY this from 011500bsep02-so is there a shop?) bye Michael
  14. Maybe i just missunderstood "diamondshape". The platoonleader sign i described i actually the thing i've got on the back of my helmet So i was wrong, on maps its of course the "flagpole". mmmpf ... stupid me bye michael
  15. Wasn't the diamond-shape used for single persons? Like, the platoon leader gets 3 dots and one angle over a diamond ( i mean a square standing on one edge) ? Or are we talking about different shapes here?? bye Michael
  16. I've just looked at the screenshoots. Ahhmm.. i hope there is still the option to use NATO-symbols instead of those "cude" little tanks.(?) bye Michael
  17. Great AAR. You've shown a good example for,how i would call it: "Jägertaktik". As soon as my copy arrives i have to try this. For the "firing units are always spoted" thing: Try to spot a sniper esp. when he uses a silencer! => and it depends a lot on they equipment of your enemy. bye Michael
  18. I have only seen the T72. Its thermal sight is not as good as one on our "LEOs", but still very eff. So i guess: thermalsight for red-units is realistic. bye Michael
  19. Thanks for the advice, sir. from my origin( jäger = light inf.), such action is not so usual,esp. against mechnized forces!! again thanks a lot michael
  20. Hello I just tried to play the DEMO scenario. (Task Force Gallagher) The task is to delay against an BMP Rgt. I tried 3-ways: 1.way: Start delay with time-limited-defense; Then start with delay action in about 5- delay lines. Effect: I was not able to get my troops out of the defense area( yes i used smoke) with out major losses ( damm i miss an interdiction-option for the art.) own casualties up to 50%!!!! 2. way "pure" delay ation effect: its not easy to open fire at long range in most parts of the sector. so i was not able to weaken red enough. own casulaties about 40% 3.way: defense (ok ok that was not the task) effect: i wa able to wipe out his SAT/GAT and parts of forward Btl at my security line and bring his advance to an halt within 7 Km !??? own casualties below 30% ! so, whats the big idea ?? Can somebody please give me some advice about: How to move units between delay lines /how to start the delay / use of PAH / use of art.-minefileds ... greetings michael
  21. By the way... somebody told me that the M113 is able to swim, is that true?? Personaly i wouldn't like to take a chance on it!! (we used to say:"Shooting at an M113 is a waste of ammo, just roll over them) bye michael
×
×
  • Create New...