Ahhh..I'm not sure.
What I meant was; when playing against the AI, it now seems to remember where it was attacked from. As an example I gave the scenario Hornets Nest. I found that if I used the *shoot and scoot* command for a Nashhorn, i.e. up to the top of the ridge, duck back down and went back up to the same locale that by the 3rd time there was several enemy tanks waiting for me. If, on the other hand I got away with this a couple of times with one I had on the far left of the ridge and left him out of sight, but brought the far right up, it would take at least a couple of turns for these tanks to have me sighted in, but, when I brought the first one back up after 3-4 turns, the Allies would take a couple of turns to return its focus and so on.
Clear as mud?
KC </font>