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Pyewacket

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Posts posted by Pyewacket

  1. hi Danscan,

    what you've described is excactly what I have in mind. I've started programing some applications 3 month ago. It will be this way:

    1. create a campaign

    - units (battalions, companies)

    - map (bmp,jpg.gif)

    - Terrain information (for spotting and movement calculations)

    (- no hexes but squares)

    2. play the campaign

    -move units

    -reinforcement and maybe supply

    -create battles

    -import battles

    3. create battles in cmbb

    -import battle files to cmbb

    -export battle (unit casulties) from cmbb

    (in a similiar way as map mission does it)

    If anybody knows how to post pictures I can show you a screenshot...

    Nothing has been really finished yet but I am on the way....

    Maybe you have some good ideas which you want to share with me.... ?

  2. First there is a problem when purchasing units. You can't save the game while you are in the unit purchase screen. Player A has to buy the army. Second you can't save the game when it's in the movie phase. That means you need some more coordination between player A and B what results in much more file exchange (both have to watch the movie, and therefore both need the original file from team 2). I don't think this will work fine unless you define an algorithm.

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