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mystro

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Posts posted by mystro

  1. It's my first cup of java and 4:30am PST still no email then tried using the preorder DL link on the receipt..no joy..all I get is:

    ===

    You have attempted to download Combat Mission: Shock Force however this title is not yet available for download.

    We plan to activate downloads for Combat Mission: Shock Force on July 27th, 2007.

    We will notify all Pre-Order customers via email once Downloads for Combat Mission: Shock Force are activated. Please do not delete your current Order Confirmation email message as you will need your License Code to download and license the game.

    As Pre-Order customers, the game CD and Manual (and Mousepad and Map for the Deluxe Collectors Edition) will also be mailed to you as soon as they are ready to ship.

    ====

    I won't threaten and intimidate but I better not be left in a ditch wounded while my squad moves on...BF? :confused:

  2. Originally posted by mystro:

    </font><blockquote>quote:</font><hr />Originally posted by Michael Dorosh:

    I'd be more interested in a tactical manual that deals with how two humans might best deal with each other in an attack-defend situation, though. I started a thread on tactics a couple of weeks ago and it drew little attention. I don't think many people are all that interested, honestly, in deep analysis, at least not without the game in hand at any rate.

    The PBEM type player's may disagree, CM series was really made more for the email *thinking type player then anyone else in the first place..his manual and a few other docs are his bible and hopefully... he don't need no stink'en tutorial and will kill anyone who does! smile.gif </font>
  3. Originally posted by Michael Dorosh:

    I'd be more interested in a tactical manual that deals with how two humans might best deal with each other in an attack-defend situation, though. I started a thread on tactics a couple of weeks ago and it drew little attention. I don't think many people are all that interested, honestly, in deep analysis, at least not without the game in hand at any rate.

    The PBEM type player may disagree, CM series was really made more for the email *thinking type player then anyone else in the first place..his manual and a few other docs are his bible and hopefully... he don't need no stink'en tutorial and will kill anyone who does! smile.gif
  4. Whats it take to knock out a track, especially since a cripple can change things faster *sometimes then a kill and throw an offense into a defence.

    Don't the Syrian type factions have long range 50 cal like sniper rifle which could damage/cripple track? It'll sure be interesting seeing what weapons will be available..have I missed the complete list?

  5. Originally posted by C'Rogers:

    [QB]

    I know for a fact playing via PBEM will be

    one of the most popular especially for busy people..they who sit in the office thinking CMSF strategy all day then rethinking it during the ride home then laying in bed setting the final movements as you drift off to sleep then sending in the turn packet early the next morn...all in a days work. smile.gif

    =

  6. Which hardcore wargamer sites (besides here:) will likely do the most indepth review of CM-SF..at one time I had a list of wargame reviewer sites who reviewed previous CM releases and from what I can recall.. pulled no punches.

    Here's hoping my dlx version soon gets mailed so I can atleast understand what they're talking about when I do read them. ;)

  7. It was your masterful skills setting up this legendary battle scenario which made it such a ferocious chess match. I've also sent Teddy kudos for hosting this little web jewel..I can't think of how many people I've intro'd to this that immediately became CM players and fans. But it was you who created such a compelling scenario..I'm sure both Mastergoodale and Parabellum still -on occasion- relive that battle at the edge of sleep. smile.gif

    Thank you!!

    Can I assume your on the CMx2 beta team..hopefully? I will be visiting your site

    more often as things develop.

  8. When's the last time you recalled one of the best battles *ever on BF plus it came with a classic AAR which should be manditory reading and posted in every BF manual..if this doesn't get your battle blood flowing your in the bodybag! It's the wonderful world of CM and the AAR is ParaBellum vs MasterGoodale..

    enjoy and pass along to all slimy maggots who still crawl in the dirt!

    comments welcome smile.gif

    Link ParaBellum -vs- MasterGoodale

    [ May 08, 2007, 03:29 PM: Message edited by: mystro ]

  9. I'd like suggestions on how to introduce a new player of this type of wargame to the upcoming

    CMSF if possible at this stage, I was tempted to suggest CMBB but I'm afraid it will not prepare him for this new game and let's face it..learning CM#1 is a long learning curve. I'd like to find something alittle closer to what BF has developed or even documentation on how to unlearn CM or something he can cut his teeth on before release. Has anyone on the beta team posted an AAR by chance, I'd sure like to read one.

  10. Originally posted by Ghost1:

    let's get out of this F*****g place.. Stick yer game and yer fanbois..Good luck you will need it!!! yeah I'm gone but there's plenty more that will see the TRUTH about this utter drek you call a game. [/QB]

    Don't be such a coward or at least wait till your booted dude.

    Look, BF forums have always been supportive for *constructive comments but instead you posted right out of the box a flame. I've seen this approach at some other gaming forums and they usually result in totally worthless reading..it doesn't work here. You'll need to smarten up your comments and explain the *exact problems you had/have and leave the guessing rhetoric at those *other places. Just a tip...you'd have to be fairly caustic and overly stupid to get kicked at BF.

    I personally think much too much was made of your accusations/post,it should have been simply ignored it's the best way to handle flames/flamers, they leave on their own then.

    [ May 05, 2007, 07:34 PM: Message edited by: mystro ]

  11. Originally posted by KiloAlpha4:

    I hate turn based games and the fact that this is real time will make me and a lot of others who didn't like the turn style of the series

    Ouch!! Part of the reason I own and play the CM

    series was for it's PBEM..it's the only way busy

    working people can play a serious war game IMO I certainly get the most satisfaction playing turn based via PBEM..if this has changed then I'll be greatly disappointed but I'm almost sure the BF people feel the same way on this as I do *hopefully? Look's like I'll need to do some catchup forum reading.

    Wouldn't it be neat of the manual came out before the sim..I'd buy it.

    [ April 26, 2007, 09:07 PM: Message edited by: mystro ]

  12. Originally posted by Battlefront.com:

    Don't get me wrong guys, the ATI cards work and the better ones work very well.

    Steve

    Someone posted an interesting proposal on an xbox360 forum, will there be a BF xb360 game in the future,the platform is dieing for one. Personally I'm a total noob to the console but it has all the heavy video shading requirements many future games will require but I see almost nothing but FPS's or RP genre gamingwise and NO wargames for the new XB. :(
  13. Originally posted by The Colonel:

    Mystro

    you can also go to your scenario editor and open up the scenario file. Then go to map editor and preview map. Then you can place forces anywhere on the map and check LOS.

    Excellent Col,thats exactly the info I needed..very helpful. In RL,a commander would generally have map terrain/elevation for LOS info so I don't feel like I'm taking a shortcut using this method.
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