mchlstrt
-
Posts
332 -
Joined
-
Last visited
Posts posted by mchlstrt
-
-
Watch it. We might.
Strt
-
That sounds right. One could probably reduce a lot of them to a 1/4th & still have decent quality. If somebody does this on a big scale let us knows what you find.
strt
-
I'll bump this on the chance the 'right' person might see it. As in, someone who has the Knowledge & the Time. That person should contact GM. Quickly.
Strt
-
Yes, I'm all for someplace to do 'Mod Talk' & such. The thing about the Scenario Forum not being too busy is, That's The Point. Stuff doesn't get lost in twenty minutes, & people can actually share ideas & info. If somebody did an 'offsite' Forum that would do it too, I think. Anyway...
Strt
-
Does anyone know, & can you explain, what saves more VRam? I Downsampled a bunch of Mods to use on my PB, but it never occurred to me to change the color whatis. Is what you're discussing different than 'XX bit' color, like I see in a Photoshop 5.5 menu? CM graphics seem to be 16 bit.
Strt
-
Just caught this. Nice job
Strt
-
that is a good question. Somebody must know this.
Strt
-
A lot of discussion about this scattered around. I've started a new Thread in the TECH FORUM w/ the same Title, BEST CURRENT MAC CARD (10/05) to try & get the info in one place where we can all find it. If you know something about this Subject PLEASE go over there & share your knowedge.
Thanks
Strt
-
Just trying to get all the scattered discussion about this into one place. What we (or at least I) know so far...
-The Radeon 7000 @ 32 meg is not enough HP for full out BB. Are there other considerations besides VRam w/ this Card? It does do alot for the $, including allowing second Card & Monitor, which is GREAT for Modding.
-The 8500 @ 64meg has Smoke & (?)Fog problems which don't seem like they will be fixed soon.
Please correct/add to the above where I may be mistaken.Also can anyone elaborate on...
-PCI/AGP
-FSAA/AA/Vectorizationeramajama type stuff you see in DarkSide threads, & how this stuff pertains to we, the Blessed.
Strt
(spelink)
[ October 04, 2002, 10:58 AM: Message edited by: mchlstrt ]
-
I think the 'LoRes' thing is the key. I'll double check but it seems a lot of the BB .BMPs are twice as big as BO 'HiRes' (!), which is 4x as many 1s & 0s, 16 x BO LoRes. Even in BO I always thought it would be nice to have a 'LoRes Special' Site, since all LoRes looks better than differently 'downsampled' mixed together ( I downsampled all my fav HiRes Mods to use on my PB by hand). This still seems to be true even w/ BB's improved funcionality in this regard. How do you start a Website, anyway?
Strt
-
Bump because I'm interested in the same issue. Best Mac card. I'm also interested in more than one Monitor. Maybe we should start a new Thread w/ a more general ? for the title.
Strt
-
F,
I think that subtleties of Shading & Shadow aren't obvious to the 'untrained eye', much less the effects of different Colors (Hmmm, have to add an 'Auto Color Correction' feature to the 'Do Mod' button. Dang, this is getting complicated!). If one could switch it on & off, & change base colors from Yellow to Grey to Green there'd be a lot of "Oh, I see. good Job!".
Regarding Credits I agree it's important. Respect is very important in a loosely knit & unpaid Community like this. & 'based on this w/ some of that' gives a sense of the 'aethetic lineage'. I believe people who are newer to this, & particularly younger people who haven't had as much experience w/ matters of propriety generally, just may not think of this or realize they actually have an impact. A polite e-mail pointing this out would seem appropriate & even helpful.
You do nice Work, btw.
Strt
-
CMMOS is just the Mgr, & you have to use Mods that are CMMOS compatible, which includes Batch File things like Marco's Shermans (see "Firefly' Thread). It's also a Win Thang, so if you're using a real Computer (that would be a Mac) you're sadly out of luck.
Strt
-
When you get really close to something you sort of 'go inside' it. At some point you see the image on the other side reflected on the inside of, er, that side. If you don't know what I'm talking about that might be it. If you know what I'm talking about & this ain't that just pretend I never said anything.
Strt
-
Yes, that's right.
Strt
-
I figured they shared so many elements once you sorted out the @#% Running Gear it wouldn't be a big deal (yeah, right). Trying to do everything on seperate, non-overlapping Layers (yikes!) so one can add or subtract a few Rivets, put a Paint Scheme under it, & hit the "Do Mod" button, or something like that.
If you have any more tips concerning the 'Dark side' please do tell. I believe you've done a couple more of these than I have. It seems to handle 'Blacks' better than 'Dark Colors', though I don;t have this sorted out yet.
And, seriously, the overall art direction & some of the individual elements in BB are just downright impressive. Thanks for that.
Strt
(spling. WHot i noticd annyway)(Twicet!)
[ October 03, 2002, 04:05 AM: Message edited by: mchlstrt ]
-
Jussabump. Does BXX have any thoughts on this yet?
Strt
-
If anybody sorts out a list of 'BO' vehicles please post it ( & add those other two while you're at it).
Schoerner, I agree w/ you on the shading thing. It seems more Modders are incorporating this into their work, & I think it's a topic that very much deserves it's own discussion. Quickly, my thought so far is that going too 'contrasty', particularly in the very dark end (see my BO 'Grimy JT') doesn't 'sit' well in The Game. OTOH, the BB Hotchkiss & Semovente do an excellent job of being 3D without looking out of place, though they may be a little 'light' for my personal taste. (Whoever did these, they are Very Good. I'm doing the T-26 line from scratch, & they're sitting next to it as benchmarks.) Getting some consensus on this would help w/ a consistant 'look' across Mods, much like 'The PigPen' is trying to do with muddifying 'em.
Sorry to wander OT (& a Mod Forum!).
Strt
-
Bump for the Mac question.
Strt
-
So do AA assets have an effect, & has that been changed along w/ the Aircraft? I've never really understood how this aspect of CM 'works'. Could a Flak Gun ever have 'Stumovik-IL' listed in it's Kills window?
strt
-
If you're working w/ plenty of layers to keep the elements seperated, a lot of Mods can be adusted to fit each CM version fairly easily, from what I've noticed so far. I'm pretty sure the KT, for example uses a lot of the same layouts, while the JT has been changed around to match the KT layouts more closely.
Strt
-
GEM has something like this going on w/ the new CMMOS, where it can add just the kreuz or # or whatever to the base image & generate a new .BMP. Don't know that this has any direct application to what you guys are discussing, but it's Way Cool, Man, & will definately help w/ file storage & download size issues.
Strt
-
I've e-mailed you .BMPs 13713, 13753, 8520-8531 from the International Mac version. I would like to know for sure if your copy has these as the Dunkle version.There is no 18520-18531 in my copy, so I don't know where the yellow ones are. Can anyone confirm the Dunklegelb offset?
Strt
-
T-26 grogs?
in Combat Mission Archive #4 (2002)
Posted
I'm doing a Mod of the T-26 series. I've seen at least four kinds of wheels in the pics I've found so far on the 'net, not to mention things like Rivets & 'No, no, that's the m42!!B!! shovel handle!!!". Does anybody know of a good Book, perhaps? I found a review of one from Armada (in Russian), but haven't been able to find where to get even that one. Any sources would be appreciated.
Thanks
strt