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History Buff

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Posts posted by History Buff

  1. I've found that brit inf. is most likely the worst in the game for inf. vs inf. combat. Germans I find are the best hand down with all the SMG's avaliable. But the brits aren't useless.

    Always try to keep the enemy at arms length. Remember the rifles have a far longer range than SMG's of the Germans. They may get a couple of pot shots off at you but more likely you'll pin enemy squads down at long range where tose precious SMG's are out f range. If you must go into close quarters with Germans, try to avoid it, if you can't at least send in two squads for every German. I've found that's good insurence.

  2. Originally posted by Paul T. Gardner:

    Flamingknives - hehe, you got it my friend. I thought I was the only one who thought that stuff!!

    That's why I play Epic 40K - a real mans game. Epic was designed before they cut the guts out of 40K to make the prime gaming age about 14. Good marketing strategy doing that though. Just not great for gaming... not like CM is anyway. Epic is much more like CM for the tabletop. Sort of.

    Are there anymore Games Workshop fans on the Forum that you know of?

    You reading the post of a 40k player right here. Come on it's still a good game.

    For knocked out tanks, well lets thank BTS for not doing tank battles simply as armour values like Games Workshop

    :D

  3. Originally posted by Mattias:

    A search will, with a little luck, turn up one or two threads covering this but in short...

    The Molotov cocktail was an emergency solution (har-har) and as such marginally effective. If you kept a cool head, was smart and had a bit of luck you could successfully engage a tank with it. But the term suicidal does spring to mind.

    Early on there are only German AT rifles. These did not play a very significant role, firstly because they were not very effective and secondly because the Germans were attacking. In CM they will most probably be available from the start and could play some roles as ultra light anti tank defence (since every conceivable unit setup will be played in QB ME's) .

    The classical Soviet 14.5mm AT rifles begin appearing in numbers in 1942. Though not by any means a wonder weapon they nevertheless managed to make life sour for German armour crews. Not by blowing up tanks with one shot but rather by subjecting them to "death by a thousand needles". Numerous, rapid firing and hard to spot they were a problem.

    I imagine the situation will be similar in CM non penetrating hits, immobilisation hits, gun damage and crew kill hits can be expected, outright kills will hopefully me a little more scarce.

    --

    M.

    I'd personally love to see a few Molotov's thrown. I mean after the finns used them in 39, you'd expect the partisan army to have them avaliable.

    Though suicidal is a very accurate statement.

    :D

  4. Support role here. They seem to have a high rate to cause casulties than MG teams in CM, so I use em supporting my advancing troops. I think they were scaled down a bit after the beta demo, cause I remember they caused a heft amount of casulties. But still they are great in support and maybe stick a high ranking officer in the rear most one gives him a bit of extra protection while helping troops halt their rout.

  5. What I do?

    If I notice a single explosion, indicating a direction finder shot, I get em up and run like hell. If it is to late, I'll leave em there and let them take cover. Running is the worst thing by far you can do under arty fire.

    Get Low boys!!!!!!!

    If they are things like rockets, or 105mm +, well I'll think I'll run regardless cause your dead either way probably.

  6. If your opponent loves his tanks. (IE he would spend over a half his points on em), then take extra schreck or zook teams. If there is one thing tanks hate it's zooks/schrecks. Plus a couple os sharp shooters for the commanders.

    If he has some infantary as well, use your tanks against them. It's pretty good odds that if he spends S*** loads of pts on tanks he won't have to much in the way of inf. let alone tank busting infantary.

    So try to get your tanks against his infantary and your zook teams against his tanks. It may sound weird but I've done it once or twice with great results. When your opponent sees enemy tanks he'll probably charge em with his tanks. Forgetting you may have AT teams littered across the field.

  7. Originally posted by Stixx:

    We have CMBO to occupy our time in the meantime! What else could we ask for!!![/QB]

    I don't know about the rest of you, but It feels that i've played so many CM:BO games that it feels I've commanded all major engagements on the western front smile.giftongue.gif
  8. I was looking through a WW2 dictionary at University today and there was an interesting peice mentioned about the Panzer 1. (Yes the really early model of the Panzer 4 in CM:BO tongue.gif ). It stated that these were mainly used only in the Polish campaign when they were deadly to the Polish Cavlary units, and in France. After then later models overtook them. Though aproximately 800 were in service at Barbarossa. Will these tanks be modeled. The question I am posing because their main armament of the standard model was 2 7.92 mm MG's. tongue.gif Good mobile armoured MG.

  9. Originally posted by wodasini88:

    gamespy is crap and it would exclude the mac community from CMBB since gamespy is PC only

    Macs are better than PC's, thats my view :D

    I only wish the two combat missions would/will be added to Game Ranger, a free Mac Multiplayer service, refer www.gameranger.com

    If at all possible could Battlefront.com just give it a thought? I know I'd definately play more Muli-player games against other people if it was easier to find em. Gamespy sucks! tongue.gif

  10. Does anyone know if their are any hiding Combat Mission Literature sites around. Where gamers send in their short storys. Cause I had this idea that maybe a non-profit site, could be a good area to post short storys which are historically acurate not satirical and which truely encompass the nature of warfare.

    Of course if BTS had probs with it, well thas the end, but an area to post short storys of accounts of your battles from the view of the company commander or something along those lines seems interesting and we all have creative flare somewhere in their.

    I would create the site, but I wouldn't have a clue!!!!

    Just a suggestion for all web masters out there. What does everyone else think.

    :confused:

  11. Originally posted by sitzkrieg:

    I agree with those who say "do it right, we can wait". I've bought too many games recently that are at best half-finished.

    Besides, I think June 22 would be a very appropriate release date. ;)

    Or how about VE day, I like that date even more. A Whole month and a bit before 22nd of june.

    ah I want a good finished game like the rest. Not game when the first patch/update comes out an hour after it first ships. :(

    (PS. I've seen that happen, won't say which title)

    tongue.gif

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