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Cameroon

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Posts posted by Cameroon

  1. Originally posted by Kazzel:

    </font><blockquote>quote:</font><hr />Originally posted by Moon:

    Pathfinding - this is not your usual clickfest RTS. You can't issue a waypoint across half the map and expect the unit to do everything else for you. If you want a unit to use roads, set the waypoint in shorter intervals along a road. YOU are giving instructions to the units, nobody else.

    Martin

    I havne't tried with getting units to follow a road, but I have tried to get tanks to back up 5-10 meters (I guess that number over near the minimap are meters to keep tab of the distances) to be better concealed but still able to fire at the enemy, so ofcorse I expect them to back up, but they kept turning around and exposing the rear to the enemy, this is one thing I think you should look into, theres nothing more frustrating that losing that tank, just becorse the driver are too lazy to put it in reverse gear.

    Otherwise it seems to work fairly well when you keep the moving orders to short distances. [/QB]</font>

  2. Originally posted by kryger:

    I have a new machine:

    Intel Core 2 Duo, 1.86 GHz.

    ATI Radeon 1950

    2 GB. Ram.

    But if the game does not support “Dual Core” I only have a slow 1,86 machine!!!

    Kryger, most games don't use more than one processor (which is what dual core is). The good news is that Core2 CPUs are faster than Pentium4s at the same clock speed by a LOT. A 1.86 Ghz C2D is plenty fast enough, don't worry smile.gif
  3. Originally posted by kryger:

    I have now downloaded the demo, and I am using both the cpu´s. "Intel core2duo"

    It works fine!!! Great.

    Thank you. The game looks great. smile.gif

    Heh, not all Core2's work with it. Mine sure doesn't! Still, it isn't a big deal. The Core2's faster per clock than a P4, so anyone with a Core2 is PLENTY fast enough.
  4. Originally posted by Madmatt:

    </font><blockquote>quote:</font><hr />Originally posted by Cameroon:

    Yes, but now for us pre-order people??? :D

    Lets just say that there have been more than few last minute..."complications". We havent forgotten you guys and are working hard (and tirelessly...what's a bed?) to get everything ready as promised. It might not be AS early as I had envisioned but pre-order people will get the jump.

    Madmatt </font>

  5. And that's the right tactic Steve smile.gif BFC always encourages people to check out the demos first, if that means that you wait a few days after it's available to purchase... well, what's the problem? It's not a limited commodity that you either buy immediately or you'll never have an opportunity to get smile.gif

    Personally I don't think BFC has enough staff to handle supporting the demo before release on top of the other publishing duties that they have (testing, marketing, etc.)

  6. Originally posted by KeBrAnTo:

    Being honest, if I'm ready to pay 45$, I can also pay 55$ for the same product, 10 $ more, 8 € more, what's that, just a shot in a bar ....

    Anyway Flintock and other likeminded, you believe for you the advantage is that 10$ discount, not for me and others obviously cause 10$ more is not a problem, I just buy a game a year and I can manage ten dollars more, but the fact we were getting the change of downloading the game before we get it by post and, as promised, before the 19th.

    And somehow 1-2 days early isn't before? I keep missing how that logic works. It must be the same logic that turned "a few days" into "a couple weeks".
  7. Originally posted by flintlock:

    </font><blockquote>quote:</font><hr />Originally posted by KeBrAnTo:

    Never again, for a 24 hours lead it's not worthy, is as simple as that...

    ...because receiving it 24 hours later and paying approximately 22% more money is a much better deal?

    Good call. </font>

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