My 1st experience of the deaded tcp/ip crash was
scenario-x-mas-hermalio at 17th turn I was pounding allied positions going in for the kill
then that ding sound then froze,we treid eailer
saves and didn't work had-dell-p-111-600-vodoo-5500 ag-312 ram,attworldnet dailup,he had chicago/net dailup-he hosted/then scenario,farm&cadthedral-7 turn same thing did eariler saves didn't work and know just recent-
bocage country-but know I have att@home-cable access,I'm hosting-playing different person,he has
local server soulnet-southern-Ill-I'm chicago area
31st turn of 35 a kickass battle as cartman says
on south park-but I play through turn he dosen't his thing downloads the data then freezes then I
get a message that says lost other use autosave,
madmatt says do 1 turm pbem then back tcp/ip,and in all scerarios I had p.o.w's and some with none
all I can say save every turn overwrite the save
but theres is something wrong hope they fixe it
love this game but this does piss me off especially playing hrs on end :mad: :mad: then
can't fixe it,that's bogus-madmatt I've emailed
you before about this 3-4 mnths ago please fix it
cpu is stupid to play and should work on a networking to play 2 cpu's in same room have a cmbo battlefest yeahhhhhh!!!!! :cool: playing
clash of titans know 7th turn it happened then next day we tried and it fixed itself or could be
the net traffic/later /battle on. j.c.field@home.com